new media

new media & digital arts

Social Media and Online Video PhD Scholarship

A phd scholarship working in social media + online video. 3 years in Melbourne, includes working with a comp sci PhD on video retrieval. more details:
http://www.circusarchive.net/blog/2010/08/call-for-expressions-of-intere...

Funware Shared Artist in Residence

Artist in residence Call for Proposals
http://nimk.nl/eng/artist-in-residence-call-for-proposals

Funware Shared Artist in Residence:
Netherlands Media Art Institute, Amsterdam (NL)
BALTAN Laboratories, Eindhoven (NL)
Piksel, Bergen (NO)

CALL

BALTAN, NIMk and Piksel have launched an open call for proposals as part of the exhibition project Funware. We are looking for interesting new software art projects that can be developed in the period of June – November 2010 through a shared residency. The new work developed during the residency will be presented in the Funware exhibition at MU in Eindhoven, at HMKV in Dortmund and as part of the Piksel festival 2010.

This residency is a collaboration between three labs, based on a desire to investigate the ways and potential of working within a network of labs that support the exchange and sharing of resources and knowledge. The form of this collaboration aims to provide the most specific and relevant support to artists working on art and technology projects in residence. Knowing the capacities and competences of each lab/organisation, the residency exchange will offer targeted support (in the form of resources, space, technical support, local context and time) to be provided at different stages of the research and development of the project specific to each organisation. Off- and online dissemination of form and content via this partnership and the building of structural relationships are crucial to the collaboration.

FUNWARE

Funware, conceptualised by Olga Goriunova (runme.org), is an exhibition about the fun in software. Making and using what has become known as software is experimental, humorous, and eventful. However improbable it might sound for today’s all encompassing dullness of forms, databases, schedules and processors, “fun” has informed and guided the development of software from its very inception. The rise of net art and the changes the Internet and desktop computers brought to culture gave rise to software art at the turn of the millennia. Performed by amateurs, artists, alternative coders or professional programmers for “fun”, software art as an aesthetic practice questions, tangles and experiments with the materiality of software has subsequently lost its visibility again, as attention is turned to the social web and software applications for third generation mobile phones, which all harness some of the energies constitutive of aesthetic software. Funware reflects on the history of engagement with software, that demonstrates its non-industrial, non-professional, non-commercial, or non-academic character.

The exhibition demonstrates the trajectory of humour and affect as constitutional to software and computing. The exhibition aims to make such an ‘obscure’ technological object as software, open, palpable and approachable, bridging a gap between ‘serious’ production such as technology and ‘non-serious’ production such as different forms of art. The exhibition has a few distinct threads: games; ASCII; code art; a few vectors of AI; computers in popular culture; spyware, conceptual software, hardware modification, hacker/virus approaches, sound, software modification, pranks, participatory web. And as software is intertwined with the hardware it runs upon and the networks that construct the society in which it rules, the exhibition features a lot of projects dealing explicitly with computer hardware or the materiality of hardwareas well as engaging projects experimenting with sound.

Stelarc: The Cadaver, the Comatose & the Chimera - seminar (melbourne)

We are living in an age of excess and indifference, of prosthetic augmentation and extended operational systems. The dead, the near dead, the undead and the yet to be born are existing simultaneously. This is the age of the cadaver, the comatose and the chimera. The cadaver can now be preserved indefinitely with plastination. The comatose body can be sustained on a life-support system. Cryogenically suspended bodies await possible reanimation. Chimera is the body that performs with mixed realities. A biological body, augmented with technology and telematically performing with virtual systems. The chimera is an alternate embodiment.

RHIZOME discussions on 'epic net art'

the RHIZOME discussion list has had threads recently and in the past about "Epic Net Art" & whether there has been any net art that is EPIC.

I followed a few links and thought they were interesting projects - epic or not I can't comment.

Bruce Sterling's workshop - Designing Processes Rather Than Art on designing processes for generative art, which can be replicated by other people to produce the generative art work

generative nature - text by Marco Mancuso (in Italian)

Transcription of Lecture by David Ross, San Jose State University, March 2, 1999 - including Ross's 21 Distinctive Qualities of Net.Art

Announcing Synaesthesia, Art, Science & Technology Discussion Group on the Leonardo Education Forum (LEF)

Announcing Synaesthesia, Art, Science & Technology Discussion Group on the Leonardo Education Forum (LEF)

Following the Synaesthesia Discussion on YASMIN Discussions List, during the month of February 2009, we wish to inform you that this discussion will continue on the Leonardo Education Forum on the topic of Synaesthesia, Art, Science & Technology.

To join the discussion, please register at: http://forum.lefnet.org/node/26

This Discussion Group invites comments on Synaesthesia, Art / Science topics as well as announcements on art projects, research and relevant events.

The LEF Synaesthesia Discussion Group is part of the Leonardo Synesthesia and Intersenses Special Project launched in 1999 by Jack Ox and Jacques Mandelbrojt (www.leonardo.info/isast/spec.projects/synesthesia/synesthesia.html) and is currently moderated by Veroniki Korakidou, PhD Candidate - Research Associate at the University of Athens NT Lab, Communication and Media Department.

JASMIN's Cybernetics Serendipity Redux discussion - my reading notes from the archived discussion

continuing on from magic squares - video project? blog post - my summary of urls & excerpts to follow from the YASMIN Cybernetics Serendipity Redux discussion in 2008

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Nicolas Schoffer - one of the first artist to talk in public about Cybernetics and art. Nicolas Schoffer wikipedia page (english) -- via jnm - jean noel montagne

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from the work of Vladimir Bonacic, shown in Zagreb in 1968 "Vladimir Bonacic - the early works, Zagreb 1968-197" by darko fritz :

SCANZ 2009: Raranga tangata - The Weaving Together of People (New Plymouth, New Zealand)

SCANZ 2009: Raranga tangata
The Weaving Together of People

Solar Circuit Aotearoa New Zealand (SCANZ) is the interCreate Research Centre's major project, a two week residency for artists, producers, writers, theorists and curators will be held in New Plymouth New Zealand from January 26th to February 8th 2009. Project partners are the Govett-Brewster Art Gallery and Puke Ariki integrated library and museum.

Raranga tangata refers to the weaving together of people, a phrase used to describe the internet and adopted by Sally Jane Norman and Sylvia Nagl in their work. The aim for SCANZ 2009 is to weave an enduring fabric of people and technology, located in this place: Taranaki, Aotearoa New Zealand, Pacific Ocean.

Residency
January 26th–February 8th

Symposium
February 7th–8th

mumbai digital arts, new media & urban research links

looking for digital arts, new media & urban research projects or exhibitions in mumbai - I'm only here for 2 weekends so might not make it to any festivals. here's some I found so far - some are past projects & some are not strictly mumbai based but I came across them whilst following links for mumbai related items

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Comet Media & COSMOS
a non profit group working in educational communication & new media. they have festivals, projects & publications
http://www.cometmedia.org
http://groups.google.com/group/cosmos_mumbai
upcoming events
aliak.com Comet & Cosmos page

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Digital artists - THE WEBMUSEUM CYBERCULTURE RESEARCH LIBRARY page
http://www.lastplace.com/page177.htm

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CRIT
http://crit.org.in

IMAGE RADIO 2008 - Eindhoven - New media in public space - Call for artists

C a l l f o r A r t i s t s - Exploring Your Invisible Paradise! 30-10 till 02-11-2008

DEADLINE EXTENDED - Submit your work until 9th of June 2008

Take this opportunity to participate in the 2nd edition of Image Radio – a young festival for new ideas in digital culture, taking place in Eindhoven, Netherlands.

The festival is also an experiment, critical reflection, and preview of how new media in public space impact our cultural, social and physical surroundings. The increase of display devices, data clouds, sensor networks, particularly in urban centers, provides a new medium. Public space becomes a playground in which dynamic and manipulative data influence our perception. Potential applications are shown in experimental installations. Theory, discussion and exchange on these topics are facilitated in the seminar program and symposium.

Video Vortex 3 Ankara (Turkey) Edition - Call for participation

On October 10-11 2008, Bilkent University Department of Communication and Design, in cooperation with the Institute of Network Cultures, will organise the 3rd Video Vortex event in Ankara, Turkey. Video Vortex 3 Ankara Edition will feature a two-day international conference, evening program, live performances and new media art exhibition.

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