interaction design

interaction design

ARToolKit - test 01 : hiro

trying out ARToolKit. the software is installed OK and the initial post-installation tests worked. this is the the first example. it shows a plain blue virtual cube on the hiro marker.

http://vimeo.com/4793992 :

ARToolKit - test 01 : hiro from kath on Vimeo.

it worked for me, but (when I ran the test last night) I had to tilt the camera (built-in isight) down as there was too much light from overhead. the test today, is done during the day with no light on in the room. it doesn't keep the cube there all the time. I think this could also be due to me using a paper printout - I haven't glued the marker to cardboard yet. and also my printer seems to be running low on black ink so the marker's black sections are a little streaky.

but it's good enough for a first test!

(documenting progress & tests as I go)

22-23/05/2009

movie filenames :
20090523_artoolkit-hiro-test01_low-light_23052009556.mov
20090523_artoolkit-hiro-test01_low-light_23052009556-exp.mov (upload version)

GE AR - augmented reality

GE AR - augmented reality
I tried playing this AR video at home tonight and it worked! this is the first attempt so the video I took is a bit dodgy but it gives an idea. the cat was purring whilst I was recording and kept nudging my head. I tried blowing on the mic but couldn't get the windmill blades to spin. try it out! now I want to try make my own!!
thanks to @LukeSnarl for tweeting the link

http://vimeo.com/4764743 :

GE AR - augmented reality from kath on Vimeo.

GE page
- print out the marker
- u might need to upgrade your flash player to v10
- turn on your webcam (mac - do this with flash player not photobooth - read the help tips on the url for help)
- launch wind power or solar energy links
(if you just see the green oval spinning then it probably can't see your camera)
- hold the marker printout so it's facing your webcam.. then watch the 3d images appear!

http://ge.ecomagination.com/smartgrid/#/augmented_reality

http://bit.ly/9V5hV is a better video demo (clearer than what I've done - but I wanted to try it myself)
http://www.youtube.com/watch?v=00FGtH5nkxM

luke sent me a great AR game by Julian Oliver (NZ) :
http://vimeo.com/1320756 :

levelHead v1.0, 3 cube speed-run (spoiler!) from Julian Oliver on Vimeo.

this is amazing!
he's made a game using cubes - called Levelhead - it's won all sorts of awards (deservedly so!)
he explains it on his website @ http://julianoliver.com/levelhead (& has code for you to try too)

Julian is part of HIT Lab NZ - The Human Interface Technology Laboratory New Zealand - from their site it looks like they're doing some pretty cool stuff!!

ARToolKit

ARToolKit
ARToolKit documentation page - with samples, tutorials and background details

QR codes

QR code twitter posts (bookmarks) :

11:18 AM May 15th from web : Invader's tile graf - using QR codes / binary code street art @ http://bit.ly/CIZ1T (via nettime-l)

9:41 PM May 15th from web : nice. just found out my phone already has a built in QR barcode scanner & it read one I'd made & saved ok

9:42 PM May 15th from web : now, are there any secret coded messages out there

10:00 PM May 15th from web : oh right, so I could scan a mobile code on a poster/flyer and it'll take me to the url. maybe I could make a video/flipbook-book of codes

10:01 PM May 15th from web : codezine decoded via phone

(you can almost see the lightbulb light up here..)
10:01 PM May 15th from web : maybe ARGs are using these? they're popular in Japan

:::

used Nokia's mobile codes page to make a QR code

QR code wikipedia page

link to a movie file :

Stelarc: The Cadaver, the Comatose & the Chimera - seminar (melbourne)

We are living in an age of excess and indifference, of prosthetic augmentation and extended operational systems. The dead, the near dead, the undead and the yet to be born are existing simultaneously. This is the age of the cadaver, the comatose and the chimera. The cadaver can now be preserved indefinitely with plastination. The comatose body can be sustained on a life-support system. Cryogenically suspended bodies await possible reanimation. Chimera is the body that performs with mixed realities. A biological body, augmented with technology and telematically performing with virtual systems. The chimera is an alternate embodiment.

trainscapes ceiling

I thought it'd be cool to get a personal projector and project videos onto the ceiling of the train for people to watch during the ride to & from work. have a website where people could suggest videos, or perhaps they tweet them or sms. they could rate them too on the site. I was thinking art or landscapes - trainscapes. but I suppose eventually it'd be overtaken by advertisers or spammers. would be nice for a while though! just look at all this ceiling space doing nothing - apart from the bright lighting in the train, this would be ok for an adhoc screen. 29/04/2009

http://blip.tv/file/2050621

openframeworks & openCV - computer vision libraries

yesterday, @DustForEyes posted an "AR scratching" video by vanderlin to stealth board & twitter. it's tagged with tags such as AR, augmented reality, opencv, and openframeworks, so I googled some of these. the AR markers seem like the fiducial markers found in reactable - note there's going to be a performance / demo of one of these called dubtable at ripped next week which would be cool to check out.

BODYTOK (the human instrument archive) - a sonicsfromscratch video and sound project

Starkwhite is pleased to present BODYTOK a sonicsfromscratch video and sound project
by Phil Dadson, with interactivity design by James Charlton.
(a 3 screen trial towards a larger public gallery installation)
Upstairs backroom, 510 Karangahape Rd, Auckland, from 10 to 26 September 2008.

Over the past three years, Dadson has been compiling the 'human instrument archive'. He says: "The first instrument is the human body and the human instrument is the most unpredictable and unique of all. From childhood worldwide humans explore the sonic potential of their bodies, often discovering a unique and/or individual sound. I had some expectations of this variety, but when I started asking people to show me their unique sounds, I was astounded by the invention."

Cybernetics Serendipity Redux - A moderated discussion on YASMIN

Leonardo/OLATS, co sponsor of YASMIN, is pleased to announce

Cybernetics Serendipity Redux
http://www.media.uoa.gr/yasmin/viewtopic.php?t=4385 (ed: discussion link seems to be broken now 15/02/2009)
http://www.media.uoa.gr/yasmin_oldarchives - has archive of yasmin mail list
http://www.media.uoa.gr/yasmin - new Yasmin list

A moderated discussion on YASMIN
Beginning September 1 2008

Discussion On YASMIN, led by Ranulph Glanville.
Moderators Ranulph Glanville, Paul Brown, Paul Pangaro

40 years ago, Jasia Reichart's exhibition "Cybernetic Serendipity" showed that cybernetics, computing and art had arrived.

40 years later, while computers and art remain, cybernetics has nearly vanished, although there is a reviving interest in art.

IMAGE RADIO 2008 - Eindhoven - New media in public space - Call for artists

C a l l f o r A r t i s t s - Exploring Your Invisible Paradise! 30-10 till 02-11-2008

DEADLINE EXTENDED - Submit your work until 9th of June 2008

Take this opportunity to participate in the 2nd edition of Image Radio – a young festival for new ideas in digital culture, taking place in Eindhoven, Netherlands.

The festival is also an experiment, critical reflection, and preview of how new media in public space impact our cultural, social and physical surroundings. The increase of display devices, data clouds, sensor networks, particularly in urban centers, provides a new medium. Public space becomes a playground in which dynamic and manipulative data influence our perception. Potential applications are shown in experimental installations. Theory, discussion and exchange on these topics are facilitated in the seminar program and symposium.

Robin Petterd phone chat - sonic objects, art practice, water and built instruments 23/10/2002

The phone chat is split into two parts & hosted on archive.org

part 1 archive.org page, where you can select the format to listen or download the mp3 via direct link

part 2 archive.org page, where you can select the format to listen / download or download the mp3 via direct link

I had written a profile for Robin on www.pulseradio.net years ago, but unfortunately I don't have a copy any more.

What is Scion City? - interactive Second Life machinima video series

What is Scion City is a futuristic interactive machinima video movie series made in Second Life. the website has 6 episodes and links to different formats, an FAQ and a submit link where viewers can upload more episodes or related material (photos, documents, movies, etc) discovered about the series and Scion City. visit http://whatisscioncity.com/ for more details and to watch the films.

tina 2006 - chat with Richie on sound toys and playful instruments

Watch the video

a chat with Richie, from Melbourne band / crew WD40, who builds sound toys and instruments for outdoor parties and festivals - for both kids and adults. he discusses his thoughts on the importance of play. midway through some people walk past and one starts playing a piano down the other end of the room so there was a nice chat about instruments and the piano Richie has at home.

Sophie - a project for The Institute of the Future of the Book

Sophie, the Institute's first piece of software, is designed for reading and writing next-generation electronic books. Sophie will facilitate the easy construction of documents that are designed to live on the network and to use multimedia and time in ways that are currently difficult, if not impossible.

soundtoys

INTRODUCTION

In recognition of the pioneering experimental works continually being produced by artists for the internet Soundtoys.net has been established to provide a space for the exhibition of exciting new works by a growing community of audio visual artists, while also providing a forum for discourse around new technologies and the nature of soundtoys. The site is intended to provide a meeting point for this growing community of artists and users, and in addition to the exhibition of audio visual projects, the site contains areas for artists interviews, links to resources, and texts by contributing writers where serious issues around interactive arts, audio visual syhthesis, generative art, and a history of interactivity are discussed. Hopefully it is a fun and entertaining site to visit , while also providing valuable information for all parties.

media - interaction - cybernetics

A talk and software demonstration prepared for a Lecture Series of the Digital Arts & New Media Program, University of California Santa Cruz - April 25, 2005

Do we really attain interaction with today's computers [HCI] or just interaction through computers

words in pictures

words in pictures based on search

guess the google

After creating Montage-a-google, several people wrote to me suggesting I make a game based on the same technology. Montage-a-google is a simple web app that uses Google's image search to generate a large gridded montage of images based on keywords (search terms) entered by the user. Guess-the-google reverses this process by picking the keywords for you, the player must then guess what keyword made up the image - it's surprisingly addictive.

net song

netsong is the song of the web, as performed by a web search engine robot. Tune in live to the Voice of the Web!

Mimetics research

Richard Brown has a BSc in Computers & Cybernetics and an MA in Fine Art and creates interactive artworks using multi-media technology, computer programming, electronics and interfacing.

This website illustrates interactive artworks I have created over the last seven years.

The works represent the results of an enquiry into the nature of mind and consciousness, concerning concepts of space, time and energy.

Gratin

Research Group in Interactive and/or Digital Art and Technology

This site is dedicated to the forms of art using programs as a first class material. So actual and yet so classical.

algorithmic art
cybernetic art
generative art
genetic art
artificial art
interactive art
software art
=> programmed art

Systems - models - simulations - processes - cybernetics - real time - artificial entities - animats - robots - interactivity - intersubjectivity -perceptive systems - autopo

TV is Good For You, and Interactive Art is Irritating

TV is Good For You, and Interactive Art is Irritating - ...according to the the New York Times. Specifically, two articles you'll probably either love or hate: from last weekend's magazine, a preview / excerpt of Steven Johnson's upcoming book Everything Bad Is Good for You: How Today's Popular Culture Is Actually Making Us Smarter, on how the complex narratives ... [via ::: grand text auto]

workshop : max/msp course @ Goldsmiths College, London

http://www.goldsmiths.ac.uk/departments/music/ems/index.html

max/msp course notes
day 1
19 March 2005
Goldsmiths College, London

bang & toggle -> easy way to see what's going on in the patch; test; use it to print values

apple m = status window
number box passes on info when it receives the bang

toggle
- off when 0 (int)
- on for any other int value
- if it gets a float, it truncates the decimal to give 0 or 1 eg 1.57 would give 1; 0.73 would give 0

give arguments labels if multiple elemnts are used
eg print A, print B

prepend set - message -> monitoring data; to preview data
timings are in milliseconds

metro 1000-34 -> 1000 is the start value; 34 will override 1000 (right input)

help metro -> to show help pages (patches); or check help menus; also check status bar

1. what numbers do we use to control the object
2. what numbers do we need
3. how do we convert 1. to 2.

gui:
- toggle
- int number
- float number
- sliders
- radio buttons x/y

2nd International Conference on Communities and Technologies

The workshop will focus on any topics relevant to discuss how Information and Communication Technologies are reshaping the human relationships at the urban level and the public space of our cities. Relevant topics include:

* the integration of digital environments and sustainable physical environment;
* ways forward to effectively design, paln and manage the augmented media-rich city;

interactive architecture courses

Courses in Interactive Architecture (ia)

Interaction Design - companion site to the book

This is a companion website for the book Interaction Design: beyond human-computer interaction.

On this site, you'll find some food for thought, and a variety of resources and activities to support your exploration of interaction design. A novel aspect of the site is the inclusion of some interactivities: your chance to learn about interaction design by doing some interaction! These interactivities are designed to get you thinking about some of the issues raised in the book, and we hope you'll find them fun.

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