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  <title>generative</title>
  <subtitle>generative art and music</subtitle>
  <link rel="alternate" type="text/html" href="http://www.aliak.com/category/category/generative"/>
  <link rel="self" type="application/atom+xml" href="http://www.aliak.com/taxonomy/term/155/atom/feed"/>
  <id>http://www.aliak.com/taxonomy/term/155/atom/feed</id>
  <updated>2005-08-20T10:46:00+01:00</updated>
  <entry>
    <title>Vidgets: The Development and Use of Interactive, Network Based Video Works by David Wolf (dpwolf)</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/content/vidgets-the-development-and-use-interactive-network-based-video-works-david-wolf-dpwolf" />
    <id>http://www.aliak.com/content/vidgets-the-development-and-use-interactive-network-based-video-works-david-wolf-dpwolf</id>
    <published>2008-02-02T00:28:13+00:00</published>
    <updated>2008-02-02T00:28:13+00:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="blog entry" />
    <category term="blog entry" />
    <category term="generative" />
    <category term="isadora" />
    <category term="max_msp" />
    <category term="newcastle" />
    <category term="publication" />
    <category term="this is not art" />
    <category term="workshop" />
    <summary type="html"><![CDATA[<p>dpwolf has finished his thesis - you can <a href="http://dpwolf.net/blog/ma-exegesis-vidgets/" rel="nofollow" rel="nofollow">download it from his site</a> - it's called Vidgets: The Development and Use of Interactive, Network Based Video Works by David Wolf (dpwolf)<br />
I've downloaded it but haven't finished reading it yet. he makes cool live video performances using isadora and quartz composer and the music is made with controllers and max / msp. I'd been to a workshop of his the previous year and that's how I started trying out isadora. (obviously he's more advanced than me ;)<br />
I noticed page 138 has a photo which looks like a capture from a video I took of <a href="http://www.aliak.com/node/2410" rel="nofollow" rel="nofollow">his &amp; Somaya's performance at electrofringe 2006</a>. I thought I had a photo but can't find it but I have a video. and the other photographer in the room was on the other side of the room as I recall. small world.</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>dpwolf has finished his thesis - you can <a href="http://dpwolf.net/blog/ma-exegesis-vidgets/" rel="nofollow">download it from his site</a> - it's called Vidgets: The Development and Use of Interactive, Network Based Video Works by David Wolf (dpwolf)</p>
<p>I've downloaded it but haven't finished reading it yet. he makes cool live video performances using isadora and quartz composer and the music is made with controllers and max / msp. I'd been to a workshop of his the previous year and that's how I started trying out isadora. (obviously he's more advanced than me ;)</p>
<p>I noticed page 138 has a photo which looks like a capture from a video I took of <a href="http://www.aliak.com/node/2410" rel="nofollow">his &amp; Somaya's performance at electrofringe 2006</a>. I thought I had a photo but can't find it but I have a video. and the other photographer in the room was on the other side of the room as I recall. small world.</p>
    ]]></content>
  </entry>
  <entry>
    <title>substrate processing app images</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/content/substrate-processing-app-images" />
    <id>http://www.aliak.com/content/substrate-processing-app-images</id>
    <published>2007-06-17T10:44:03+01:00</published>
    <updated>2007-06-17T10:56:11+01:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="art" />
    <category term="generative" />
    <category term="internet" />
    <category term="processing" />
    <category term="programming" />
    <summary type="html"><![CDATA[<p>I've been trying out some <a href="http://www.processing.org" rel="nofollow" rel="nofollow">processing</a> apps - <a href="http://complexification.net/gallery/machines/substrate/" rel="nofollow" rel="nofollow">Substrate</a> is one of my favourites. written by j.tarbell from <a href="http://www.complexification.net" rel="nofollow" rel="nofollow">complexification.net</a>. it creates a generative image from colours in a specified source image using a simple algorithm.<br />
I used <a href="http://farm1.static.flickr.com/200/468094869_a2aff38dac.jpg" rel="nofollow" rel="nofollow">this photo of Auckland countryside</a> as the source image. here's the results:<br />
<img src="http://farm2.static.flickr.com/1043/559434172_7f23e0f1d5.jpg" /> <img src="http://farm2.static.flickr.com/1034/559788239_b6c8204a79.jpg" /> <img src="http://farm2.static.flickr.com/1024/559434348_96d335a580.jpg" /><br />
<a href="http://complexification.net/gallery/machines/substrate/" title="http://complexification.net/gallery/machines/substrate/" rel="nofollow">http://complexification.net/gallery/machines/substrate/</a> for j.tarbell's amazing works.</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>I've been trying out some <a href="http://www.processing.org" rel="nofollow">processing</a> apps - <a href="http://complexification.net/gallery/machines/substrate/" rel="nofollow">Substrate</a> is one of my favourites. written by j.tarbell from <a href="http://www.complexification.net" rel="nofollow">complexification.net</a>. it creates a generative image from colours in a specified source image using a simple algorithm. </p>
<p>I used <a href="http://farm1.static.flickr.com/200/468094869_a2aff38dac.jpg" rel="nofollow">this photo of Auckland countryside</a> as the source image. here's the results:</p>
<p><img src="http://farm2.static.flickr.com/1043/559434172_7f23e0f1d5.jpg" /> <img src="http://farm2.static.flickr.com/1034/559788239_b6c8204a79.jpg" /> <img src="http://farm2.static.flickr.com/1024/559434348_96d335a580.jpg" /></p>
<p><a href="http://complexification.net/gallery/machines/substrate/" title="http://complexification.net/gallery/machines/substrate/">http://complexification.net/gallery/machines/substrate/</a> for j.tarbell's amazing works.</p>
    ]]></content>
  </entry>
  <entry>
    <title>The First International Art Tech Media Congress - call for submissions</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/content/the-first-international-art-tech-media-congress-call-submissions" />
    <id>http://www.aliak.com/content/the-first-international-art-tech-media-congress-call-submissions</id>
    <published>2007-03-11T03:21:30+00:00</published>
    <updated>2007-03-17T02:29:44+00:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="art" />
    <category term="call for submissions" />
    <category term="conference" />
    <category term="digital life" />
    <category term="event" />
    <category term="generative" />
    <category term="international" />
    <category term="madrid" />
    <category term="media" />
    <category term="project" />
    <category term="spain" />
    <category term="technology" />
    <category term="videoblog" />
    <summary type="html"><![CDATA[<p>The First International Art Tech Media Congress has been set up in order to reflect upon and analyse questions currently being raised about art and new technological media within an international context.<br />
artechmedia.net is calling on all creatives of the world to participate. Submissions will be accepted from the following categories:<br />
A<br />
- Video art<br />
- Net-art<br />
- 2D &amp; 3D Computer Animation<br />
- Blog, videoblog<br />
- Creation for mobile platforms<br />
- Digital Music<br />
- Videodance<br />
B<br />
- Digital Communities<br />
- Geospatial storytelling<br />
- Artificial Life, Software art, Transgenic art, Generative art<br />
read more for more information or visit <a href="http://www.artechmedia.net" title="www.artechmedia.net" rel="nofollow">www.artechmedia.net</a></p>
    ]]></summary>
    <content type="html"><![CDATA[<p>International   Artist   Call     Art Tech M e d i a    0 7</p>
<p>T h e   F i r s t   I n t e r n a t i o n a l   A r t   T e c h    M e d i a   C o n g r e s s</p>
<p><a href="http://www.artechmedia.net" title="www.artechmedia.net">www.artechmedia.net</a></p>
<p>Calling on all creatives of the world to participate.<br />
Submissions will be accepted from the following categories:</p>
<p>A<br />
- Video art<br />
- Net-art<br />
- 2D &amp; 3D Computer Animation<br />
- Blog, videoblog<br />
- Creation for mobile platforms<br />
- Digital Music<br />
- Videodance</p>
<p>B<br />
- Digital Communities<br />
- Geospatial storytelling<br />
- Artificial Life, Software art, Transgenic art, Generative art<br />
.........................................................................................................................................................................................................................................<br />
In a globalised world, dominated by communication technologies, with<br />
countless questions concerning a future that affects our everyday<br />
life, it is essential to make this analysis and to consider, from<br />
different perspectives, how our polyhedral, altered reality is being<br />
effected by the widespread use of new technology as a support for new<br />
ideas and possibilities that are almost infinite. We need to<br />
investigate how this occurs in different societies and cultures and<br />
to propose models that may go beyond what has been known until now.</p>
<p>The First International Art Tech Media Congress has been set up in<br />
order to reflect upon and analyse questions currently being raised<br />
about art and new technological media within an international context.</p>
<p>Within this context, an intensive debate needs to take place on the<br />
influence and transformations that new media is producing in art,<br />
there needs to be a greater understanding of the foundations for more<br />
effective cooperation between the different sectors linked to digital<br />
art, and proposals need to be devised for the development of national<br />
and international collaborative networks in order to improve<br />
production, research, exhibition and promotion.</p>
<p>Last year, Art Tech Media 06 encounters had been held at nine Spanish<br />
museums, and given the great participation and the opinions<br />
collected, its seems clear that this is an ideal time to celebrate<br />
the First International Art Tech Media Conference. It represents a<br />
great opportunity to hold a transversal debate in order to devise<br />
proposals that will lead to greater and better coordination among the<br />
different sectors of art, aimed at strengthening its development.</p>
<p><a href="http://www.artechmedia.net/artechmedia06.htm" title="www.artechmedia.net/artechmedia06.htm">www.artechmedia.net/artechmedia06.htm</a></p>
<p>Art Tech Media 06 headquaters: Museo Nacional Centro de Arte Reina<br />
Sofía, Museo de Arte Contemporáneo Unión Fenosa, Presidencia Gobierno<br />
de Canarias, Museo Domus Artium 2002, Centro-Museo Vasco de Arte<br />
Contemporáneo Artium, Fundación BilbaoArte, Centro Párraga, Museo de<br />
Arte Moderno y Contemporáneo EsBaluard, Centro de Cultura<br />
Contemporánea de Barcelona.</p>
<p>...........................................................................................................................................................................................................................................</p>
<p>&lt;&lt;&lt;<artists_call</p>
<p>GENERAL REGULATIONS Art Tech Media 07 art call</p>
<p>- Works must have been produced after January 1st, 2006.<br />
- The number of submissions is not limited.<br />
- Works may be presented in any language. However, a transcript of dialogues<br />
must be included in either Spanish or English,<br />
- The organization reserves the rights to use parts of the works for<br />
media broadcasting, within the<br />
promotional framework of artechmedia.<br />
- Following the process of selection based on abstratcs, all<br />
participants will be notified in writing of<br />
the result and the required format for the presentationof their work,<br />
preferably on DVD.<br />
- Authors will be responsible for copyright of their works.<br />
- Works selected will be exhibited in artechmedia.<br />
- A electronic catalogue will be produced in Spanish and English,<br />
including all the works.<br />
- Artists with works selected shall agree to assign a copy to<br />
artechmedia, which may be<br />
used in the subsequent exhibitions.<br />
- The organization is not responsible for the content of works in<br />
order to preserve freedom.</p>
<p>Projects:</p>
<p>- Those interested in submitting work in these categories must send a<br />
completed entry form.<br />
- The net-art @blog, videoblog must include the URL address in the entry form.<br />
- A part from the entry form, those interested in taking part in<br />
video art and computer animation<br />
must also send a DVD with their work.<br />
- Digital Music must be sent both in digital format and as a hard copy by post.<br />
- All mail is to be sent to the office central art tech media<br />
Art Tech c/Méndez Nuñez 102, 6ºD. 38001 S/C Tenerife. Canary Island. Spain</p>
<p>DEADLINE: 16th march 2007</p>
<p>SELECTION AND JURY</p>
<p>- Works presented will be selected by a committee of the organization.<br />
- In each category a jury composed of experts will select the works.<br />
- Jury's decision is final, and is not open to appeal.</p>
<p>SELECTED WORKS must include:</p>
<p>- Technical credits.<br />
- Technical requirements for its showing.<br />
- Two colour photographs of every work sent.<br />
- A short biography of author or representative organization.<br />
- A transcript of dialogues in spanish or english.<br />
- All works must include in their front page: the work's title, the<br />
delivery address, and the<br />
data of author or representative organization.<br />
- In case of not providing a correct delivery address, the<br />
organization will not be<br />
responsible for the works.<br />
- Submission of a work implies the acceptance of these regulations.</p>
<p>&gt;registration form&gt; enter<br />
<a href="mailto:artechmedia@artechmedia.net">artechmedia@artechmedia.net</a></p>
<p>:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::</p>
<p>1st International Congress Art Tech Media     <a href="http://www.artechmedia.net" title="www.artechmedia.net">www.artechmedia.net</a><br />
8-9-10-11 th may . Madrid. Spain</p>
<p>______________________________________________<br />
SPECTRE list for media culture in Deep Europe<br />
Info, archive and help:<br />
<a href="http://coredump.buug.de/cgi-bin/mailman/listinfo/spectre" title="http://coredump.buug.de/cgi-bin/mailman/listinfo/spectre">http://coredump.buug.de/cgi-bin/mailman/listinfo/spectre</a></p>
</artists_call</p></p>    ]]></content>
  </entry>
  <entry>
    <title>tina 2006 - Jasch - Codespace</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/content/tina-2006-jasch-codespace" />
    <id>http://www.aliak.com/content/tina-2006-jasch-codespace</id>
    <published>2006-10-19T17:10:04+01:00</published>
    <updated>2007-08-11T12:59:15+01:00</updated>
    <author>
      <name>kathy</name>
    </author>
    <category term="australia" />
    <category term="documentation" />
    <category term="electrofringe" />
    <category term="event" />
    <category term="experimental" />
    <category term="festival" />
    <category term="generative" />
    <category term="music" />
    <category term="music artists" />
    <category term="newcastle" />
    <category term="tina" />
    <category term="tina2006" />
    <category term="video art" />
    <summary type="html"><![CDATA[<p><a href="http://blip.tv/file/get/AliaK-tina2006JaschCodespace608.mov" rel="nofollow" rel="nofollow"><img src="http://blip.tv/file/get/AliaK-tina2006JaschCodespace608.flv.jpg" border="0" /></a><br />
<a href="http://blip.tv/file/get/AliaK-tina2006JaschCodespace608.mov" rel="nofollow" rel="nofollow">Watch the video</a><br />
part of a performance by Jasch - generative audio and video soundscapes to immerse yourself in<br />
sunday 01/10/2006, Electrofringe 2006, Newcastle, Australia<br />
<a href="http://www.jasch.ch/" title="http://www.jasch.ch/" rel="nofollow">http://www.jasch.ch/</a><br />
<a href="http://www.thisisnotart.org/" title="http://www.thisisnotart.org/" rel="nofollow">http://www.thisisnotart.org/</a><br />
<a href="http://www.thisisnotart.org/Members/ben/jasch-codespace/" title="http://www.thisisnotart.org/Members/ben/jasch-codespace/" rel="nofollow">http://www.thisisnotart.org/Members/ben/jasch-codespace/</a><br />
Codespace integrates realtime drawing and motion-images with electronic sounds that evoke an abstract place where organical and crystalline shapes pulsate and flow. Generative (rule-based) processes or algorithms and realtime action by the artist are applied to basic shapes which in conjuction with finely graded colours comprise a rich palette of textures and shapes. empty dark space is inhabited by fast moving abstract shapes, structures with an architectural quality develop over extended periods of time. The piece evolves from dark and minimalist atmospheres to abstract densities, like a digital painting performed before the viewer's eyes. Memory of the images accumulates, obtaining qualities like a painting or etching. Reduction and concentration of elements helps to maintain the crucial focus, build the tension and give insights into the enigmatic and invisible world built of code.</p>
    ]]></summary>
    <content type="html"><![CDATA[<p><a href="http://blip.tv/file/get/AliaK-tina2006JaschCodespace608.mov" rel="nofollow"><img src="http://blip.tv/file/get/AliaK-tina2006JaschCodespace608.flv.jpg" border="0" /></a></p>
<p><a href="http://blip.tv/file/get/AliaK-tina2006JaschCodespace608.mov" rel="nofollow">Watch the video</a></p>
<p>part of a performance by Jasch - generative audio and video soundscapes to immerse yourself in</p>
<p>sunday 01/10/2006, Electrofringe 2006, Newcastle, Australia</p>
<p><a href="http://www.jasch.ch/" title="http://www.jasch.ch/">http://www.jasch.ch/</a></p>
<p><a href="http://www.thisisnotart.org/" title="http://www.thisisnotart.org/">http://www.thisisnotart.org/</a></p>
<p><a href="http://www.thisisnotart.org/Members/ben/jasch-codespace/" title="http://www.thisisnotart.org/Members/ben/jasch-codespace/">http://www.thisisnotart.org/Members/ben/jasch-codespace/</a></p>
<p>Codespace integrates realtime drawing and motion-images with electronic sounds that evoke an abstract place where organical and crystalline shapes pulsate and flow. Generative (rule-based) processes or algorithms and realtime action by the artist are applied to basic shapes which in conjuction with finely graded colours comprise a rich palette of textures and shapes. empty dark space is inhabited by fast moving abstract shapes, structures with an architectural quality develop over extended periods of time. The piece evolves from dark and minimalist atmospheres to abstract densities, like a digital painting performed before the viewer's eyes. Memory of the images accumulates, obtaining qualities like a painting or etching. Reduction and concentration of elements helps to maintain the crucial focus, build the tension and give insights into the enigmatic and invisible world built of code.</p>
    ]]></content>
  </entry>
  <entry>
    <title>tina 2006 - Lloyd Barrett panel - Mise En Scene</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/content/tina-2006-lloyd-barrett-panel-mise-en-scene" />
    <id>http://www.aliak.com/content/tina-2006-lloyd-barrett-panel-mise-en-scene</id>
    <published>2006-10-18T19:00:10+01:00</published>
    <updated>2007-08-11T13:00:21+01:00</updated>
    <author>
      <name>kathy</name>
    </author>
    <category term="australia" />
    <category term="brisbane" />
    <category term="documentation" />
    <category term="electrofringe" />
    <category term="event" />
    <category term="experimental" />
    <category term="festival" />
    <category term="generative" />
    <category term="music" />
    <category term="music artists" />
    <category term="newcastle" />
    <category term="tina" />
    <category term="tina2006" />
    <summary type="html"><![CDATA[<p><a href="http://blip.tv/file/get/AliaK-tina2006LloydBarrettPanelMiseEnScene712.mov" rel="nofollow" rel="nofollow"><img src="http://blip.tv/file/get/AliaK-tina2006LloydBarrettPanelMiseEnScene712.mov.jpg" border="0" /></a><br />
<a href="http://blip.tv/file/get/AliaK-tina2006LloydBarrettPanelMiseEnScene712.mov" rel="nofollow" rel="nofollow">Watch the video</a><br />
part of Lloyd Barrett's panel session at Electrofringe 2006 in Newcastle, sunday 01/10/2006.<br />
<a href="http://www.thisisnotart.org" title="http://www.thisisnotart.org" rel="nofollow">http://www.thisisnotart.org</a><br />
<a href="http://www.thisisnotart.org/Members/ben/lloyd-barrett-mis-en-scene/" title="http://www.thisisnotart.org/Members/ben/lloyd-barrett-mis-en-scene/" rel="nofollow">http://www.thisisnotart.org/Members/ben/lloyd-barrett-mis-en-scene/</a><br />
Combining schizophonic computer rendered soundscapes with graphical abstractions Mise En Scene is an exploration of film sound - in particular the importance of incidental sound in the creation of effective and diverse virtual environments. Using abstract methods of translating appropriated video and sound Mise En Scene demonstrates the very human ability to make sense out of nonsense when within a set of guidelines and expectations. Mise En Scene ultimately focuses on the creation of scenes from a variety of visual and sonic signifiers, the end result being akin to a strange dream open to interpretation.</p>
    ]]></summary>
    <content type="html"><![CDATA[<p><a href="http://blip.tv/file/get/AliaK-tina2006LloydBarrettPanelMiseEnScene712.mov" rel="nofollow"><img src="http://blip.tv/file/get/AliaK-tina2006LloydBarrettPanelMiseEnScene712.mov.jpg" border="0" /></a></p>
<p><a href="http://blip.tv/file/get/AliaK-tina2006LloydBarrettPanelMiseEnScene712.mov" rel="nofollow">Watch the video</a></p>
<p>part of Lloyd Barrett's panel session at Electrofringe 2006 in Newcastle, sunday 01/10/2006.</p>
<p><a href="http://www.thisisnotart.org" title="http://www.thisisnotart.org">http://www.thisisnotart.org</a></p>
<p><a href="http://www.thisisnotart.org/Members/ben/lloyd-barrett-mis-en-scene/" title="http://www.thisisnotart.org/Members/ben/lloyd-barrett-mis-en-scene/">http://www.thisisnotart.org/Members/ben/lloyd-barrett-mis-en-scene/</a></p>
<p>Combining schizophonic computer rendered soundscapes with graphical abstractions Mise En Scene is an exploration of film sound - in particular the importance of incidental sound in the creation of effective and diverse virtual environments. Using abstract methods of translating appropriated video and sound Mise En Scene demonstrates the very human ability to make sense out of nonsense when within a set of guidelines and expectations. Mise En Scene ultimately focuses on the creation of scenes from a variety of visual and sonic signifiers, the end result being akin to a strange dream open to interpretation.</p>
    ]]></content>
  </entry>
  <entry>
    <title>impromptu</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/node/2311" />
    <id>http://www.aliak.com/node/2311</id>
    <published>2006-06-25T11:41:12+01:00</published>
    <updated>2006-10-29T12:10:23+00:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="generative" />
    <category term="internet" />
    <category term="programming" />
    <category term="software" />
    <summary type="html"><![CDATA[<p>Impromptu is a programming language based on scheme which can be used for live programming purposes eg live coding of music. visit <a href="http://impromptu.moso.com.au" title="http://impromptu.moso.com.au" rel="nofollow">http://impromptu.moso.com.au</a> for more details</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>Impromptu is a programming language based on scheme which can be used for live programming purposes eg live coding of music. visit <a href="http://impromptu.moso.com.au" title="http://impromptu.moso.com.au">http://impromptu.moso.com.au</a> for more details</p>
    ]]></content>
  </entry>
  <entry>
    <title>adaptive music</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/node/2310" />
    <id>http://www.aliak.com/node/2310</id>
    <published>2006-06-25T11:35:30+01:00</published>
    <updated>2006-10-29T12:11:01+00:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="brisbane" />
    <category term="generative" />
    <category term="programming" />
    <category term="software" />
    <summary type="html"><![CDATA[<p>AdaptiveMusic.net is a research community exploring computational arts practices, in particular the development of adaptive music environments. The community is based at the Queesland University of Technology at Kelvin Grove, Brisbane, Australia.</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>AdaptiveMusic.net is a research community exploring computational arts practices, in particular the development of adaptive music environments. The community is based at the Queesland University of Technology at Kelvin Grove, Brisbane, Australia. visit <a href="http://www.adaptivemusic.net/" title="http://www.adaptivemusic.net/">http://www.adaptivemusic.net/</a> for more details</p>
    ]]></content>
  </entry>
  <entry>
    <title>runtime//</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/node/2309" />
    <id>http://www.aliak.com/node/2309</id>
    <published>2006-06-25T09:28:33+01:00</published>
    <updated>2006-10-29T12:11:42+00:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="brisbane" />
    <category term="generative" />
    <category term="music" />
    <category term="programming" />
    <summary type="html"><![CDATA[<p>Runtime// Live Computational Arts Symposium<br />
A day of presentations, demos and discussions about algorithmic sound and image performance.<br />
Saturday July 8 2006, 10 am - 4 pm<br />
Venue: Queensland University of Technology</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>Runtime// Live Computational Arts Symposium<br />
A day of presentations, demos and discussions about algorithmic sound and image performance.</p>
<p>Saturday July 8 2006, 10 am - 4 pm</p>
<p>Venue: Queensland University of Technology<br />
Victoria Park Road, Kelvin Grove, Brisbane, Australia<br />
Room M214</p>
<p>visit <a href="http://runtime.ci.qut.edu.au" title="http://runtime.ci.qut.edu.au">http://runtime.ci.qut.edu.au</a> for more details</p>
    ]]></content>
  </entry>
  <entry>
    <title>processing tutorials by Daniel Shiffman</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/content/processing-tutorials-daniel-shiffman" />
    <id>http://www.aliak.com/content/processing-tutorials-daniel-shiffman</id>
    <published>2006-04-15T18:17:10+01:00</published>
    <updated>2007-09-10T22:01:18+01:00</updated>
    <author>
      <name>kathy</name>
    </author>
    <category term="generative" />
    <category term="internet" />
    <category term="processing" />
    <category term="software" />
    <category term="video art" />
    <summary type="html"><![CDATA[<p><a href="http://abstrakt.vade.info/?p=55" rel="nofollow" rel="nofollow">Vade's blog</a> also mentions a Processing workshop he went to -   <a href="http://shiffman.net/teaching/workshop/" rel="nofollow" rel="nofollow">Daniel Shiffman's workshop pages</a> has tutorials and examples for Processing. his website is <a href="http://shiffman.net/" title="http://shiffman.net/" rel="nofollow">http://shiffman.net/</a> - check the examples here also.<br />
Shiffman teaches java programming :<br />
<a href="http://itp.nyu.edu/icm/shiffman/" rel="nofollow" rel="nofollow"> beginners course info </a><br />
<a href="http://www.shiffman.net/teaching/the-nature-of-code/" rel="nofollow" rel="nofollow"> advanced sessions </a><br />
the class delicious links are @ <a href="http://del.icio.us/tag/natureofcode/" title="http://del.icio.us/tag/natureofcode/" rel="nofollow">http://del.icio.us/tag/natureofcode/</a><br />
&amp; class wiki is @ <a href="http://www.shiffman.net/coursewiki/" title="http://www.shiffman.net/coursewiki/" rel="nofollow">http://www.shiffman.net/coursewiki/</a><br />
NYU colab site has some good info &amp; links on multimedia, processing, max/msp, gps and more<br />
<a href="http://colab.hunter.cuny.edu/colabcms/news.php" title="http://colab.hunter.cuny.edu/colabcms/news.php" rel="nofollow">http://colab.hunter.cuny.edu/colabcms/news.php</a></p>
    ]]></summary>
    <content type="html"><![CDATA[<p><a href="http://abstrakt.vade.info/?p=55" rel="nofollow">Vade's blog</a> also mentions a Processing workshop he went to -   <a href="http://shiffman.net/teaching/workshop/" rel="nofollow">Daniel Shiffman's workshop pages</a> has tutorials and examples for Processing. his website is <a href="http://shiffman.net/" title="http://shiffman.net/">http://shiffman.net/</a> - check the examples here also.</p>
<p>Shiffman teaches java programming :</p>
<p><a href="http://itp.nyu.edu/icm/shiffman/" rel="nofollow"> beginners course info </a> </p>
<p><a href="http://www.shiffman.net/teaching/the-nature-of-code/" rel="nofollow"> advanced sessions </a></p>
<p>the class delicious links are @ <a href="http://del.icio.us/tag/natureofcode/" title="http://del.icio.us/tag/natureofcode/">http://del.icio.us/tag/natureofcode/</a></p>
<p>&amp; class wiki is @ <a href="http://www.shiffman.net/coursewiki/" title="http://www.shiffman.net/coursewiki/">http://www.shiffman.net/coursewiki/</a></p>
<p>NYU colab site has some good info &amp; links on multimedia, processing, max/msp, gps and more<br />
<a href="http://colab.hunter.cuny.edu/colabcms/news.php" title="http://colab.hunter.cuny.edu/colabcms/news.php">http://colab.hunter.cuny.edu/colabcms/news.php</a></p>
    ]]></content>
  </entry>
  <entry>
    <title>STEIM - the studio for electro-instrumental music</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/node/2929" />
    <id>http://www.aliak.com/node/2929</id>
    <published>2006-03-20T18:31:33+00:00</published>
    <updated>2008-01-26T20:02:26+00:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="amsterdam" />
    <category term="call for submissions" />
    <category term="collective" />
    <category term="electro-acoustic" />
    <category term="europe" />
    <category term="experimental" />
    <category term="generative" />
    <category term="interface controllers" />
    <category term="music" />
    <category term="music resources" />
    <category term="organisation" />
    <category term="project" />
    <summary type="html"><![CDATA[<p><a href="http://www.steim.org" rel="nofollow" rel="nofollow">STEIM</a> (the studio for electro-instrumental music) is the only independent live electronic music centre in the world that is exclusively dedicated to the performing arts. The foundation's artistic and technical departments supports an international community of performers and musicians, and a growing group of visual artists, to develop unique instruments for their work. STEIM invites these people for residencies and provides them with an artistic and technical environment in which concepts can be given concrete form. It catalyzes their ideas by providing critical feedback grounded in professional experience. These new creations are then exposed to a receptive responsive niche public at STEIM before being groomed for a larger audience.</p>
    ]]></summary>
    <content type="html"><![CDATA[<p><a href="http://www.steim.org" rel="nofollow">STEIM</a> (the studio for electro-instrumental music) is the only independent live electronic music centre in the world that is exclusively dedicated to the performing arts. </p>
<p>The foundation's artistic and technical departments supports an international community of performers and musicians, and a growing group of visual artists, to develop unique instruments for their work. </p>
<p>STEIM invites these people for residencies and provides them with an artistic and technical environment in which concepts can be given concrete form. It catalyzes their ideas by providing critical feedback grounded in professional experience. </p>
<p>These new creations are then exposed to a receptive responsive niche public at STEIM before being groomed for a larger audience.</p>
    ]]></content>
  </entry>
  <entry>
    <title>_grau | robert seidel | d 2004 | 10:01 min | experimental film / tableaux vivants</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/content/grau-robert-seidel-d-2004-1001-min-experimental-film-tableaux-vivants" />
    <id>http://www.aliak.com/content/grau-robert-seidel-d-2004-1001-min-experimental-film-tableaux-vivants</id>
    <published>2005-10-21T13:03:46+01:00</published>
    <updated>2005-10-21T13:21:11+01:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="europe" />
    <category term="film" />
    <category term="generative" />
    <category term="international" />
    <category term="internet" />
    <category term="video art" />
    <summary type="html"><![CDATA[<p><img src="http://www.grau1001.de/_grau_robertseidel_1.jpg" align="top" hspace="10" height="200" /> <img src="http://www.grau1001.de/_grau_robertseidel_2.jpg" align="top" hspace="10" vspace="10" height="200" /><br />
_grau is a personal reflection on memories coming up during a car accident, where past events emerge, fuse, erode and finally vanish ethereally. various real sources where distorted, filtered and fitted into a sculptural structure to create not a plain abstract, but a very private snapshot of a whole life within its last seconds...  The living paintings (Tableaux Vivants) of growing structures branch out over 10:01 minutes (a reference to the binary system by Gottfried Wilhelm Leibniz, where he ascribes 1 to god and 0 to the devil) without ever reaching pure black or white respectively. Every element originates from real experiences and is adapted from my sketches, my own body fragments or scientific visualization methods. For example the first, still colored seconds are the prismatic halos of the collision fading into gray ("grau" in german)... The musical framework connects the memories born out of the dramatic moment to clusters. These are unleashed from the image flux partially - to ease the desired, free associations of the beholder... The Kunst Film Biennale judges assigned the movie _grau by robert seidel an honorary award at KunstFilmBiennale 2004, because of the technological mastership which is used to show never seen phenomena in the borderland of science and aesthetics. director, producer, animator: robert seidel. music: heiko tippelt, philipp hirsch. visit <a href="http://www.grau1001.de/" title="http://www.grau1001.de/" rel="nofollow">http://www.grau1001.de/</a> for more details or to download the video or purchase the dvd</p>
    ]]></summary>
    <content type="html"><![CDATA[<p><img src="http://www.grau1001.de/_grau_robertseidel_1.jpg" align="top" hspace="10" height="200" /> <img src="http://www.grau1001.de/_grau_robertseidel_2.jpg" align="top" hspace="10" vspace="10" height="200" /><br />
_grau is a personal reflection on memories coming up during a car accident, where past events emerge, fuse, erode and finally vanish ethereally. various real sources where distorted, filtered and fitted into a sculptural structure to create not a plain abstract, but a very private snapshot of a whole life within its last seconds... </p>
<p>The living paintings (Tableaux Vivants) of growing structures branch out over 10:01 minutes (a reference to the binary system by Gottfried Wilhelm Leibniz, where he ascribes 1 to god and 0 to the devil) without ever reaching pure black or white respectively. Every element originates from real experiences and is adapted from my sketches, my own body fragments or scientific visualization methods. For example the first, still colored seconds are the prismatic halos of the collision fading into gray ("grau" in german)... The musical framework connects the memories born out of the dramatic moment to clusters. These are unleashed from the image flux partially - to ease the desired, free associations of the beholder...</p>
<p>the KunstFilmBiennale judges assigned the movie _grau by robert seidel an honorary award at KunstFilmBiennale 2004, because of the technological mastership which is used to show never seen phenomena in the borderland of science and aesthetics. </p>
<p>director, producer, animator: robert seidel.<br />
music: heiko tippelt, philipp hirsch</p>
<p>visit <a href="http://www.grau1001.de/" title="http://www.grau1001.de/">http://www.grau1001.de/</a> for more details or to download the video or purchase the dvd</p>
    ]]></content>
  </entry>
  <entry>
    <title>dpwolf, quartz composer and electrofringe workshops</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/content/dpwolf-quartz-composer-and-electrofringe-workshops" />
    <id>http://www.aliak.com/content/dpwolf-quartz-composer-and-electrofringe-workshops</id>
    <published>2005-10-21T12:11:54+01:00</published>
    <updated>2008-02-01T22:27:59+00:00</updated>
    <author>
      <name>kathy</name>
    </author>
    <category term="arts artist" />
    <category term="Composer" />
    <category term="course" />
    <category term="courses" />
    <category term="electrofringe" />
    <category term="generative" />
    <category term="isadora" />
    <category term="max_msp" />
    <category term="newcastle" />
    <category term="processing" />
    <category term="tina" />
    <category term="tina2006" />
    <category term="video art" />
    <category term="video blogging" />
    <summary type="html"><![CDATA[<p>I went to 2005 <a href="http://www.electrofringe.org" rel="nofollow" rel="nofollow">electrofringe</a> a few weeks ago in Newcastle, Australia. I haven't finished going over my notes or posting some of the links to the artist's projects, but one of the workshops I went to was on <a href="http://www.quartzcompositions.com" rel="nofollow" rel="nofollow">Quartz Composer</a> hosted by <a href="http://dpwolf.net/" rel="nofollow" rel="nofollow">dpwolf</a>. The software runs on a MAC, which unfortunately I don't have. :( perhaps if we get a project bonus this year I might be able to save up for one so I can try the software (and also <a href="http://www.cycling74.com" rel="nofollow" rel="nofollow">max / msp </a>}. anyway, I also came across the name dpwolf on the <a href="http://groups.yahoo.com/group/videoblogging" rel="nofollow" rel="nofollow">videoblogging</a> mail list and low and behold it's the same person. he seems to do some work with <a href="http://hypertext.rmit.edu.au/vlog/" rel="nofollow" rel="nofollow">Adrian Miles</a>, who does some great projects with video and interactive quicktime and media in general. small world. I'd love to do the course Adrian teaches but can't afford to give up work to do it fulltime. due to excessive work commitments, I had to drop the Internet Communication course I was doing at CQU.  now that I've finally upgraded my (this) site and moving most of my projects online (so as not to be so dependant on my laptop in case of travelling without it), I'd like to experiment more with blogging, videoblogging, podcasting and digital art and music projects (in addition to listing other people's projects on the site), hence, why the blog posts here have now become more personal. I've been reading about and been across these media for a while but haven't had much time to play myself, so that's the goal for the next year (&amp; hopefully continuing onwards).</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>I went to 2005 <a href="http://www.electrofringe.org" rel="nofollow">electrofringe</a> a few weeks ago in Newcastle, Australia. I haven't finished going over my notes or posting some of the links to the artist's projects, but one of the workshops I went to was on <a href="http://www.quartzcompositions.com" rel="nofollow">Quartz Composer</a> hosted by <a href="http://dpwolf.net/" rel="nofollow">dpwolf</a>. The software runs on a MAC, which unfortunately I don't have. :( perhaps if we get a project bonus this year I might be able to save up for one so I can try the software (and also <a href="http://www.cycling74.com" rel="nofollow">max / msp </a>). anyway, I also came across the name dpwolf on the <a href="http://groups.yahoo.com/group/videoblogging" rel="nofollow">videoblogging</a> mail list and low and behold it's the same person. he seems to do some work with <a href="http://hypertext.rmit.edu.au/vlog/" rel="nofollow">Adrian Miles</a>, who does some great projects with video and interactive quicktime and media in general. small world. I'd love to do the course Adrian teaches but can't afford to give up work to do it fulltime. due to excessive work commitments, I had to drop the Internet Communication course I was doing at CQU.  now that I've finally upgraded my (this) site and moving most of my projects online (so as not to be so dependant on my laptop in case of travelling without it), I'd like to experiment more with blogging, videoblogging, podcasting and digital art and music projects (in addition to listing other people's projects on the site), hence, why the blog posts here have now become more personal. I've been reading about and been across these media for a while but haven't had much time to play myself, so that's the goal for the next year (&amp; hopefully continuing onwards).</p>
<p>reference urls :<br />
<a href="http://www.electrofringe.org" title="http://www.electrofringe.org">http://www.electrofringe.org</a><br />
<a href="http://www.quartzcompositions.com" title="http://www.quartzcompositions.com">http://www.quartzcompositions.com</a><br />
<a href="http://hypertext.rmit.edu.au/~dpwolf/blog" title="http://hypertext.rmit.edu.au/~dpwolf/blog">http://hypertext.rmit.edu.au/~dpwolf/blog</a>   (old site)<br />
<a href="http://www.cycling74.com" title="http://www.cycling74.com">http://www.cycling74.com</a><br />
<a href="http://groups.yahoo.com/group/videoblogging" title="http://groups.yahoo.com/group/videoblogging">http://groups.yahoo.com/group/videoblogging</a><br />
<a href="http://hypertext.rmit.edu.au/vlog/" title="http://hypertext.rmit.edu.au/vlog/">http://hypertext.rmit.edu.au/vlog/</a><br />
<a href="http://dpwolf.net/" title="http://dpwolf.net/">http://dpwolf.net/</a></p>
    ]]></content>
  </entry>
  <entry>
    <title>Synestesia Software Music</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/node/1978" />
    <id>http://www.aliak.com/node/1978</id>
    <published>2005-10-15T11:24:14+01:00</published>
    <updated>2006-10-29T14:46:11+00:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="europe" />
    <category term="experimental" />
    <category term="generative" />
    <category term="internet" />
    <category term="music" />
    <summary type="html"><![CDATA[<p>Music generated from pictures. visit <a href="http://www.synestesia.com/" title="http://www.synestesia.com/" rel="nofollow">http://www.synestesia.com/</a> for more details</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>Music generated from pictures. visit <a href="http://www.synestesia.com/" title="http://www.synestesia.com/">http://www.synestesia.com/</a> for more details</p>
    ]]></content>
  </entry>
  <entry>
    <title>hive networks - DIY kit for ubiquituous computing, free networks</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/node/1937" />
    <id>http://www.aliak.com/node/1937</id>
    <published>2005-09-04T11:41:00+01:00</published>
    <updated>2005-09-04T11:41:00+01:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="generative" />
    <category term="new media" />
    <summary type="html"><![CDATA[<p>"Hive Networks" is a cross-disciplinary research and development project into embedded devices and ubiquitous networked computing, defined as 'multi-faceted transformative devices' - tools that enable users to manage space, time and the boundaries around the self in new and previously unthinkable ways.</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>"Hive Networks" is a cross-disciplinary research and development project into embedded devices and ubiquitous networked computing, defined as 'multi-faceted transformative devices' - tools that enable users to manage space, time and the boundaries around the self in new and previously unthinkable ways.</p>
    ]]></content>
  </entry>
  <entry>
    <title>Cellular automata resource site</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/node/1936" />
    <id>http://www.aliak.com/node/1936</id>
    <published>2005-09-04T11:37:00+01:00</published>
    <updated>2005-09-04T11:37:00+01:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="generative" />
    <summary type="html"><![CDATA[<p>Cellular automata resource site</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>Cellular automata resource site</p>
    ]]></content>
  </entry>
  <entry>
    <title>cybernetics - stanford uni course</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/node/1901" />
    <id>http://www.aliak.com/node/1901</id>
    <published>2005-08-20T10:59:00+01:00</published>
    <updated>2005-08-20T10:59:00+01:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="generative" />
    <summary type="html"><![CDATA[<p>a course on cybernetics</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>This page provides pointers into content on pangaro.com  about relationships among user interaction, software design, and cybernetics.</p>
<p>Cybernetics is, at its core, the science of purpose: it enables the formal modeling of human goals in complex situations, including conversation, decision making, and computer-mediated collaboration. Below are examples of software implementations based on a cybernetic framework together with articles, course descriptions, and design proposals that show how cybernetics is an effective tool for harnessing computation in service of human goals.</p>
    ]]></content>
  </entry>
  <entry>
    <title>media - interaction - cybernetics</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/node/1900" />
    <id>http://www.aliak.com/node/1900</id>
    <published>2005-08-20T10:57:00+01:00</published>
    <updated>2005-08-20T10:57:00+01:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="generative" />
    <category term="interaction design" />
    <category term="new media" />
    <summary type="html"><![CDATA[<p>A talk and software demonstration prepared for a Lecture Series of the Digital Arts &amp; New Media Program, University of California Santa Cruz - April 25, 2005<br />
Do we really attain interaction with today's computers [HCI] or just interaction through computers</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>A talk and software demonstration prepared for a Lecture Series of the Digital Arts &amp; New Media Program, University of California Santa Cruz - April 25, 2005</p>
<p>Do we really attain interaction with today's computers [HCI] or just interaction through computers</p>
    ]]></content>
  </entry>
  <entry>
    <title>words in pictures</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/node/1899" />
    <id>http://www.aliak.com/node/1899</id>
    <published>2005-08-20T10:53:00+01:00</published>
    <updated>2005-08-20T10:53:00+01:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="generative" />
    <category term="interaction design" />
    <summary type="html"><![CDATA[<p>words in pictures based on search</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>words in pictures based on search</p>
    ]]></content>
  </entry>
  <entry>
    <title>guess the google</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/node/1898" />
    <id>http://www.aliak.com/node/1898</id>
    <published>2005-08-20T10:49:00+01:00</published>
    <updated>2005-08-20T10:49:00+01:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="generative" />
    <category term="interaction design" />
    <summary type="html"><![CDATA[<p>After creating Montage-a-google, several people wrote to me suggesting I make a game based on the same technology. Montage-a-google is a simple web app that uses Google's image search to generate a large gridded montage of images based on keywords (search terms) entered by the user. Guess-the-google reverses this process by picking the keywords for you, the player must then guess what keyword made up the image - it's surprisingly addictive.</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>After creating Montage-a-google, several people wrote to me suggesting I make a game based on the same technology. Montage-a-google is a simple web app that uses Google's image search to generate a large gridded montage of images based on keywords (search terms) entered by the user. Guess-the-google reverses this process by picking the keywords for you, the player must then guess what keyword made up the image - it's surprisingly addictive.</p>
    ]]></content>
  </entry>
  <entry>
    <title>net song</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/node/1897" />
    <id>http://www.aliak.com/node/1897</id>
    <published>2005-08-20T10:46:00+01:00</published>
    <updated>2005-08-20T10:46:00+01:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="generative" />
    <category term="interaction design" />
    <category term="net art" />
    <summary type="html"><![CDATA[<p>netsong is the song of the web, as performed by a web search engine robot. Tune in live to the Voice of the Web!</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>netsong is the song of the web, as performed by a web search engine robot. Tune in live to the Voice of the Web!</p>
    ]]></content>
  </entry>
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