<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
  <title>europe</title>
  <subtitle>europe</subtitle>
  <link rel="alternate" type="text/html" href="http://www.aliak.com/category/location/europe"/>
  <link rel="self" type="application/atom+xml" href="http://www.aliak.com/taxonomy/term/118/atom/feed"/>
  <id>http://www.aliak.com/taxonomy/term/118/atom/feed</id>
  <updated>2005-04-23T00:01:00+00:00</updated>
  <entry>
    <title>IMAGE RADIO 2008 - Eindhoven - New media in public space - Call for artists</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/content/image-radio-2008-eindhoven-new-media-public-space-call-artists" />
    <id>http://www.aliak.com/content/image-radio-2008-eindhoven-new-media-public-space-call-artists</id>
    <published>2008-05-26T20:07:49+00:00</published>
    <updated>2008-05-26T20:15:12+00:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="arts" />
    <category term="arts artist" />
    <category term="europe" />
    <category term="event" />
    <category term="experimental" />
    <category term="installation" />
    <category term="interaction design" />
    <category term="networked spaces" />
    <category term="new media" />
    <summary type="html"><![CDATA[<p><img src="http://www.imageradio.nl/images/stories/2008/flyer/madflyerimageradio.jpg" align="left" hspace="20" width="250" />  C a l l  f o r  A r t i s t s - Exploring Your Invisible Paradise! 30-10 till 02-11-2008<br />
DEADLINE EXTENDED - Submit your work until 9th of June 2008<br />
Take this opportunity to participate in the 2nd edition of Image Radio – a young festival for new ideas in digital culture, taking place in Eindhoven, Netherlands.<br />
The festival is also an experiment, critical reflection, and preview of how new media in public space impact our cultural, social and physical surroundings. The increase of display devices, data clouds, sensor networks, particularly in urban centers, provides a new medium. Public space becomes a playground in which dynamic and manipulative data influence our perception. Potential applications are shown in experimental installations. Theory, discussion and exchange on these topics are facilitated in the seminar program and symposium.</p>
    ]]></summary>
    <content type="html"><![CDATA[<p><img src="http://www.imageradio.nl/images/stories/2008/flyer/madflyerimageradio.jpg" align="left" hspace="20" width="250" />  C a l l  f o r  A r t i s t s - Exploring Your Invisible Paradise! 30-10 till 02-11-2008</p>
<p>DEADLINE EXTENDED - Submit your work until 9th of June 2008</p>
<p>Take this opportunity to participate in the 2nd edition of Image Radio – a young festival for new ideas in digital culture, taking place in Eindhoven, Netherlands.</p>
<p>The festival is also an experiment, critical reflection, and preview of how new media in public space impact our cultural, social and physical surroundings. The increase of display devices, data clouds, sensor networks, particularly in urban centers, provides a new medium. Public space becomes a playground in which dynamic and manipulative data influence our perception. Potential applications are shown in experimental installations. Theory, discussion and exchange on these topics are facilitated in the seminar program and symposium.</p>
<p>Image Radio is a production of MAD emergent art center mad.dse.nl<br />
For more information, please go to <a href="http://www.imageradio.nl" title="http://www.imageradio.nl">http://www.imageradio.nl</a></p>
    ]]></content>
  </entry>
  <entry>
    <title>CFP: Learning and Research in Second Life</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/content/cfp-learning-and-research-second-life" />
    <id>http://www.aliak.com/content/cfp-learning-and-research-second-life</id>
    <published>2008-05-15T19:54:11+00:00</published>
    <updated>2008-05-15T19:54:11+00:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="call for submissions" />
    <category term="europe" />
    <category term="festival" />
    <category term="internet" />
    <category term="second life" />
    <summary type="html"><![CDATA[<p>Please join us in a workshop on learning and research in Second Life(R) on October 16, 2008 in Copenhagen at Internet Research 9.0<br />
<a href="http://wiki.aoir.org/index.php?title=About_IR9.0" title="http://wiki.aoir.org/index.php?title=About_IR9.0" rel="nofollow">http://wiki.aoir.org/index.php?title=About_IR9.0</a><br />
Paper Deadline June 15th.<br />
Second Life is a 3d virtual environment created by Linden Lab (R) which has captured the attention of researchers and teachers from around the world from a variety of disciplines.<br />
This workshop aims to improve the understanding of Second Life as a Learning and Research environment. It will bring 35 researchers together to collaborate, discuss and workshop diverse topics related to research and learning in Second Life. We will pursue a full-day schedule in which participants will discuss their work and interests on four different topics: learning in Second Life, integrated learning, the contributions of research to the community and ethical research methods. How can we better enable learning in this sphere? How can we better enable research?</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>Please join us in a workshop on learning and research in Second Life(R) on October 16, 2008 in Copenhagen at Internet Research 9.0 </p>
<p><a href="http://wiki.aoir.org/index.php?title=About_IR9.0" title="http://wiki.aoir.org/index.php?title=About_IR9.0">http://wiki.aoir.org/index.php?title=About_IR9.0</a></p>
<p>Paper Deadline June 15th.</p>
<p>Second Life is a 3d virtual environment created by Linden Lab (R) which has captured the attention of researchers and teachers from around the world from a variety of disciplines.</p>
<p>This workshop aims to improve the understanding of Second Life as a Learning and Research environment. It will bring 35 researchers together to collaborate, discuss and workshop diverse topics related to research and learning in Second Life. We will pursue a full-day schedule in which participants will discuss their work and interests on four different topics: learning in Second Life, integrated learning, the contributions of research to the community and ethical research methods. How can we better enable learning in this sphere? How can we better enable research?</p>
<p>Our honored keynote will be Pathfinder Linden</p>
<p>Researchers are requested to submit papers and short biography to <a href="mailto:slworkshop08@gmail.com">slworkshop08@gmail.com</a>, which will be selected and distributed amongst participants before the workshop. First invitations will be offered to those who provide full papers for consideration.</p>
<p>These papers have two purposes: first is to provide a common platform for understanding our research and teaching and second submitted papers may be considered for publication in an edited volume being produced in relation to the workshop, or possibly in peer reviewed publication derived from the workshop (these are currently under discussion).</p>
<p>Subsequent invitations will be made based upon research/teaching statement and biography with priority given to people submitting full papers.  If you are interested in participating, please send an email containing your information to <a href="mailto:slworkshop08@gmail.com">slworkshop08@gmail.com</a>.</p>
<p>Decisions will be made by August 1st, barring incident.  There is a limit of 35 participants at the physical meeting; the event will be simulcast into Second Life which will be organized by Jason Nolan.</p>
<p>We welcome professionals, faculty and graduate students to participate.</p>
<p>This workshop is sponsored by Linden Lab, creators of Second Life, and is organized by Jeremy Hunsinger, Rochelle Mazar, Aleks Krotoski and Jason Nolan. Lunch, coffee breaks and the room is included in participation.  (And you'll probably get a t-shirt!)</p>
<p>*We are also seeking additional sponsors, please contact <a href="mailto:jhuns@vt.edu">jhuns@vt.edu</a> if you would like to sponsor this workshop</p>
    ]]></content>
  </entry>
  <entry>
    <title>YOU OWN ME NOW UNTIL YOU FORGET ABOUT ME exhibition</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/content/you-own-me-now-until-you-forget-about-me-exhibition" />
    <id>http://www.aliak.com/content/you-own-me-now-until-you-forget-about-me-exhibition</id>
    <published>2008-05-13T19:32:24+00:00</published>
    <updated>2008-05-13T19:35:32+00:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="arts" />
    <category term="europe" />
    <category term="exhibition" />
    <category term="internet" />
    <category term="internet" />
    <summary type="html"><![CDATA[<p><img src="http://www.youownmenow.net/pics/namshubweb_s.gif" hspace="20" align="left" /> Speech and the faculty of meta-reflection about one's language are inherent characteristics of human beings. All projects shown in the exhibition YOU OWN ME NOW UNTIL YOU FORGET ABOUT ME. are originally Internet-based artworks. The main common ground is their starting point in the exploration of our language with its arbitrary systems and rules, its corresponding functions within society, as well as with its absurdities and restrictions for the individual. Rather than to focus on the isolated - literary/literally - artwork, the exhibition highlights general artistic tendencies leading to a discursive process, which originates from the Internet and finds its way back to the "virtualities of our real life".<br />
Besides general information and documentation about YOU OWN ME NOW UNTIL YOU FORGET ABOUT ME. the website of the exhibition includes the possibility to extend the concept as well as the list of selected works of art. Just go to <a href="http://www.youownmenow.net" title="http://www.youownmenow.net" rel="nofollow">http://www.youownmenow.net</a>, enter a link of your own choice plus short link-description and submit your preferred work of art. Thank you for your participation!</p>
    ]]></summary>
    <content type="html"><![CDATA[<p><img src="http://www.youownmenow.net/pics/namshubweb_s.gif" hspace="20" align="left" /> Speech and the faculty of meta-reflection about one's language are inherent characteristics of human beings. All projects shown in the exhibition YOU OWN ME NOW UNTIL YOU FORGET ABOUT ME. are originally Internet-based artworks. The main common ground is their starting point in the exploration of our language with its arbitrary systems and rules, its corresponding functions within society, as well as with its absurdities and restrictions for the individual. Rather than to focus on the isolated - literary/literally - artwork, the exhibition highlights general artistic tendencies leading to a discursive process, which originates from the Internet and finds its way back to the "virtualities of our real life".</p>
<p>Besides general information and documentation about YOU OWN ME NOW UNTIL YOU FORGET ABOUT ME. the website of the exhibition includes the possibility to extend the concept as well as the list of selected works of art. Just go to <a href="http://www.youownmenow.net" title="http://www.youownmenow.net">http://www.youownmenow.net</a>, enter a link of your own choice plus short link-description and submit your preferred work of art. Thank you for your participation!</p>
<p>PHYSICAL EXHIBITION AND CALL FOR ONLINE PARTICIPATION<br />
CONT3XT.NET.NEWS #04.08</p>
<p>----- ----- -----</p>
<p>YOU OWN ME NOW UNTIL YOU FORGET ABOUT ME</p>
<p>----- ----- -----</p>
<p>OPENING RECEPTION: 15 May 2008, 8 pm<br />
EXHIBITION DURATION: 16 May - 22 June 2008<br />
HOSTING INSTITUTION: Mala galerija - Moderna galerija / Museum of Modern<br />
Art, Ljubljana<br />
LOCATION: Slovenska cesta 35, 1000 Ljubljana, Slovenija<br />
WEBSITE: <a href="http://www.youownmenow.net" title="http://www.youownmenow.net">http://www.youownmenow.net</a><br />
CURATORS: Birgit Rinagl, Franz Thalmair / CONT3XT.NET</p>
<p>WITH WORKS BY:</p>
<p>Mary-Anne Breeze (mez)<br />
Codemanipulator(R)<br />
Christina Goestl, clitoressa.net<br />
Karl Heinz Jeron, Valie Djordjevic<br />
carlos katastrofsky<br />
Joerg Piringer<br />
Marek Walczak, Martin Wattenberg</p>
<p>----- ----- -----</p>
<p>ONLINE PARTICIPATION:</p>
<p>Besides general information and documentation about YOU OWN ME NOW UNTIL YOU<br />
FORGET ABOUT ME. the website of the exhibition includes the possibility to<br />
extend the concept as well as the list of selected works of art. Just go to<br />
<a href="http://www.youownmenow.net" title="http://www.youownmenow.net">http://www.youownmenow.net</a>, enter a link of your own choice plus short<br />
link-description and submit your preferred work of art. Thank you for your<br />
participation!</p>
<p>----- ----- -----</p>
<p>EXHIBITION CONCEPT:</p>
<p>Speech and the faculty of meta-reflection about one's language are inherent<br />
characteristics of human beings. All projects shown in the exhibition YOU<br />
OWN ME NOW UNTIL YOU FORGET ABOUT ME. are originally Internet-based<br />
artworks. The main common ground is their starting point in the exploration<br />
of our language with its arbitrary systems and rules, its corresponding<br />
functions within society, as well as with its absurdities and restrictions<br />
for the individual. Rather than to focus on the isolated -<br />
literary/literally - artwork, the exhibition highlights general artistic<br />
tendencies leading to a discursive process, which originates from the<br />
Internet and finds its way back to the "virtualities of our real life".</p>
<p>According to Ferdinand de Saussure's theses, human language can be divided<br />
into three fundamental aspects: the biological preconditions for speaking<br />
(langage), the fixed system of rules and signs (langue) and the act of<br />
speaking itself (parole). The supposition that the language system - thought<br />
as a collective institution of norms - and the speech act - thought as an<br />
individual, coherent and meaningful utterance - are linked reciprocally and<br />
that there is no backflow into the system without speaking, it becomes clear<br />
that human language withdraws itself from an immediate observation. Language<br />
can only be examined in the course of the reconstruction of the process of<br />
its appearance, that is, its articulation. Considering this point of view of<br />
our communication system, the question arises if, accordingly, language is<br />
an exclusively virtual product, the existence of which begins and ends with<br />
its realisation.</p>
<p>In parallel, digital artworks are predetermined by the binary (linguistic)<br />
code, but do not become "real" (commonly comprehensible) until the code is<br />
transformed into text, image, and/or sound (by opening the data file and<br />
executing the commands). Both language and digital artworks are based on<br />
processes, transformations, and a continuous fluidity. The creation of<br />
digital artworks is built upon the active participation of the user just<br />
like the existence of language is built upon a speaking person. Hence, word<br />
and image are no longer integer parts of the artwork, or langue and langage<br />
(as thought by Saussure) are no longer part of parole. The individual<br />
elements of both are entangled in a performative act making interpretation<br />
obsolete. The open work manifests itself by intermediation and is created<br />
individually through every new reception. But what happens if the user<br />
closes the data file, or if the speaking person stops talking?</p>
<p>"In the end there is nothing of an object here, just a process, a set of<br />
rules that leads you to the point of questioning unicity, ownership, and the<br />
object-like nature of digital art works and what you can own is nothing more<br />
than the memory of it."</p>
    ]]></content>
  </entry>
  <entry>
    <title>STEIM - the studio for electro-instrumental music</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/node/2929" />
    <id>http://www.aliak.com/node/2929</id>
    <published>2006-03-20T18:31:33+00:00</published>
    <updated>2008-01-26T20:02:26+00:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="amsterdam" />
    <category term="call for submissions" />
    <category term="collective" />
    <category term="electro-acoustic" />
    <category term="europe" />
    <category term="experimental" />
    <category term="generative" />
    <category term="interface controllers" />
    <category term="music" />
    <category term="music resources" />
    <category term="organisation" />
    <category term="project" />
    <summary type="html"><![CDATA[<p><a href="http://www.steim.org" rel="nofollow" rel="nofollow">STEIM</a> (the studio for electro-instrumental music) is the only independent live electronic music centre in the world that is exclusively dedicated to the performing arts. The foundation's artistic and technical departments supports an international community of performers and musicians, and a growing group of visual artists, to develop unique instruments for their work. STEIM invites these people for residencies and provides them with an artistic and technical environment in which concepts can be given concrete form. It catalyzes their ideas by providing critical feedback grounded in professional experience. These new creations are then exposed to a receptive responsive niche public at STEIM before being groomed for a larger audience.</p>
    ]]></summary>
    <content type="html"><![CDATA[<p><a href="http://www.steim.org" rel="nofollow">STEIM</a> (the studio for electro-instrumental music) is the only independent live electronic music centre in the world that is exclusively dedicated to the performing arts. </p>
<p>The foundation's artistic and technical departments supports an international community of performers and musicians, and a growing group of visual artists, to develop unique instruments for their work. </p>
<p>STEIM invites these people for residencies and provides them with an artistic and technical environment in which concepts can be given concrete form. It catalyzes their ideas by providing critical feedback grounded in professional experience. </p>
<p>These new creations are then exposed to a receptive responsive niche public at STEIM before being groomed for a larger audience.</p>
    ]]></content>
  </entry>
  <entry>
    <title>_grau | robert seidel | d 2004 | 10:01 min | experimental film / tableaux vivants</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/content/grau-robert-seidel-d-2004-1001-min-experimental-film-tableaux-vivants" />
    <id>http://www.aliak.com/content/grau-robert-seidel-d-2004-1001-min-experimental-film-tableaux-vivants</id>
    <published>2005-10-21T12:03:46+00:00</published>
    <updated>2005-10-21T12:21:11+00:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="europe" />
    <category term="film" />
    <category term="generative" />
    <category term="international" />
    <category term="internet" />
    <category term="video art" />
    <summary type="html"><![CDATA[<p><img src="http://www.grau1001.de/_grau_robertseidel_1.jpg" align="top" hspace="10" height="200" /> <img src="http://www.grau1001.de/_grau_robertseidel_2.jpg" align="top" hspace="10" vspace="10" height="200" /><br />
_grau is a personal reflection on memories coming up during a car accident, where past events emerge, fuse, erode and finally vanish ethereally. various real sources where distorted, filtered and fitted into a sculptural structure to create not a plain abstract, but a very private snapshot of a whole life within its last seconds...  The living paintings (Tableaux Vivants) of growing structures branch out over 10:01 minutes (a reference to the binary system by Gottfried Wilhelm Leibniz, where he ascribes 1 to god and 0 to the devil) without ever reaching pure black or white respectively. Every element originates from real experiences and is adapted from my sketches, my own body fragments or scientific visualization methods. For example the first, still colored seconds are the prismatic halos of the collision fading into gray ("grau" in german)... The musical framework connects the memories born out of the dramatic moment to clusters. These are unleashed from the image flux partially - to ease the desired, free associations of the beholder... The Kunst Film Biennale judges assigned the movie _grau by robert seidel an honorary award at <a href="/freelinking/KunstFilmBiennale" rel="nofollow"><a href="/freelinking/KunstFilmBiennale">KunstFilmBiennale</a></a> 2004, because of the technological mastership which is used to show never seen phenomena in the borderland of science and aesthetics. director, producer, animator: robert seidel. music: heiko tippelt, philipp hirsch. visit <a href="http://www.grau1001.de/" title="http://www.grau1001.de/" rel="nofollow">http://www.grau1001.de/</a> for more details or to download the video or purchase the dvd</p>
    ]]></summary>
    <content type="html"><![CDATA[<p><img src="http://www.grau1001.de/_grau_robertseidel_1.jpg" align="top" hspace="10" height="200" /> <img src="http://www.grau1001.de/_grau_robertseidel_2.jpg" align="top" hspace="10" vspace="10" height="200" /><br />
_grau is a personal reflection on memories coming up during a car accident, where past events emerge, fuse, erode and finally vanish ethereally. various real sources where distorted, filtered and fitted into a sculptural structure to create not a plain abstract, but a very private snapshot of a whole life within its last seconds... </p>
<p>The living paintings (Tableaux Vivants) of growing structures branch out over 10:01 minutes (a reference to the binary system by Gottfried Wilhelm Leibniz, where he ascribes 1 to god and 0 to the devil) without ever reaching pure black or white respectively. Every element originates from real experiences and is adapted from my sketches, my own body fragments or scientific visualization methods. For example the first, still colored seconds are the prismatic halos of the collision fading into gray ("grau" in german)... The musical framework connects the memories born out of the dramatic moment to clusters. These are unleashed from the image flux partially - to ease the desired, free associations of the beholder...</p>
<p>the <a href="/freelinking/KunstFilmBiennale">KunstFilmBiennale</a> judges assigned the movie _grau by robert seidel an honorary award at <a href="/freelinking/KunstFilmBiennale">KunstFilmBiennale</a> 2004, because of the technological mastership which is used to show never seen phenomena in the borderland of science and aesthetics. </p>
<p>director, producer, animator: robert seidel.<br />
music: heiko tippelt, philipp hirsch</p>
<p>visit <a href="http://www.grau1001.de/" title="http://www.grau1001.de/">http://www.grau1001.de/</a> for more details or to download the video or purchase the dvd</p>
    ]]></content>
  </entry>
  <entry>
    <title>Synestesia Software Music</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/node/1978" />
    <id>http://www.aliak.com/node/1978</id>
    <published>2005-10-15T10:24:14+00:00</published>
    <updated>2006-10-29T14:46:11+00:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="europe" />
    <category term="experimental" />
    <category term="generative" />
    <category term="internet" />
    <category term="music" />
    <summary type="html"><![CDATA[<p>Music generated from pictures. visit <a href="http://www.synestesia.com/" title="http://www.synestesia.com/" rel="nofollow">http://www.synestesia.com/</a> for more details</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>Music generated from pictures. visit <a href="http://www.synestesia.com/" title="http://www.synestesia.com/">http://www.synestesia.com/</a> for more details</p>
    ]]></content>
  </entry>
  <entry>
    <title>history of roland tb 303 expo</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/content/history-roland-tb-303-expo" />
    <id>http://www.aliak.com/content/history-roland-tb-303-expo</id>
    <published>2005-09-03T09:01:00+00:00</published>
    <updated>2005-09-03T09:01:00+00:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="conference" />
    <category term="europe" />
    <category term="event" />
    <category term="international" />
    <summary type="html"><![CDATA[<p><a href="http://www.303expo.com" rel="nofollow" rel="nofollow">www.303expo.com</a> is a site about the first 303 / acid exhibition worldwide (so far as we know...), taking place in cologne, germany, february 2006. there will be workshops, interviews, photo exhibition, parties - a deep journey into the world of acid music. visit <a href="http://www.303expo.com" rel="nofollow" rel="nofollow">http://www.303expo.com</a> for more details</p>
    ]]></summary>
    <content type="html"><![CDATA[<p><a href="http://www.303expo.com" rel="nofollow">www.303expo.com</a> is a site about the first 303 / acid exhibition worldwide (so far as we know...), taking place in cologne, germany, february 2006. there will be workshops, interviews, photo exhibition, parties - a deep journey into the world of acid music. visit <a href="http://www.303expo.com" rel="nofollow">http://www.303expo.com</a> for more details</p>
    ]]></content>
  </entry>
  <entry>
    <title>Monaco a Go Go - Team Plastique &amp; Monster Zoku Onsomb in Berlin</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/content/monaco-a-go-go-team-plastique-monster-zoku-onsomb-berlin" />
    <id>http://www.aliak.com/content/monaco-a-go-go-team-plastique-monster-zoku-onsomb-berlin</id>
    <published>2005-08-28T09:02:00+00:00</published>
    <updated>2005-08-28T09:02:00+00:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="berlin" />
    <category term="clubs" />
    <category term="europe" />
    <category term="event" />
    <summary type="html"><![CDATA[<p>Team Plastique love the Monaco Royal Family - they are fun, trashy and tragic, like every Royal family should be (...or actually is). Monaco-a-go-go will be a scandalous night of Eurotrash glamour - Think international Playboys, Circus Trapeze Lovers, Bodyguard Romances and Tragic Princesses. Catch the Princess Stephanie Dancers - the ultimate tribute to Monaco's own chain smoking, former fashion model, swimsuit designer and Rock Band Singer. Booty dance with the Air Hostess Go-Go's from Togo named after the mother of Prince Albert's scandalous illegitimate child. Performing on the night are Team Plastique - <a href="http://www.team-plastique.com" rel="nofollow" rel="nofollow">www.team-plastique.com</a> (Berlin), Monster Zoku Onsomb - <a href="http://www.monsterzoku.com" rel="nofollow" rel="nofollow">www.monsterzoku.com</a> (Australia), Instantremovers - (Amsterdam), with visuals by Alex and Jeremy (Amsterdam) - <a href="http://www.alexetjeremy.com" rel="nofollow" rel="nofollow">www.alexetjeremy.com</a></p>
    ]]></summary>
    <content type="html"><![CDATA[<p>Team Plastique Presents....<br />
MONACO A GO GO<br />
2nd September from 22.00 'til late, @ Golden Gate, Janowitzbruecke, Berlin, Germany.</p>
<p>Team Plastique love the Monaco Royal Family - they are fun, trashy and tragic, like every Royal family should be (...or actually is). Monaco-a-go-go will be a scandalous night of Eurotrash glamour - Think international Playboys, Circus Trapeze Lovers, Bodyguard Romances and Tragic Princesses.</p>
<p>Catch the Princess Stephanie Dancers - the ultimate tribute to Monaco's own chain smoking, former fashion model, swimsuit designer and Rock Band Singer. (She even recorded a duet with Michael Jackson called "in the Closet" in the '80's!!)</p>
<p>Booty dance with the Air Hostess Go-Go's from Togo named after the mother of Prince Albert's scandalous illegitimate child.</p>
<p>Maybe piss in the corner like Ernst of Hannover did in the Turkish pavilion of Expo 2002.</p>
<p>Just come and be part of the glamorous scandal of Monaco-a-Go-Go.<br />
Featuring:</p>
<p>The Princess Stephanie Dancers.<br />
Air Hostess Go Go from Togo.</p>
<p>Starring:</p>
<p>Team Plastique - <a href="http://www.team-plastique.com" rel="nofollow">www.team-plastique.com</a> (Berlin)<br />
Monster Zoku Onsomb - <a href="http://www.monsterzoku.com" rel="nofollow">www.monsterzoku.com</a> (Australia)<br />
Instantremovers - (Amsterdam)</p>
<p>Visuals by:</p>
<p>Alex and Jeremy (Amsterdam) - <a href="http://www.alexetjeremy.com" rel="nofollow">www.alexetjeremy.com</a></p>
<p>DJs:</p>
<p>Hure von Babylon, DJ Dude, Ki Ki Ill (Nam Shub of Enki), Carlo von Lynx and More!!!</p>
<p>Golden Gate, Jannowitzbruecke, Berlin, Germany, U-Bahn = U8 Janowitzbruecke,</p>
    ]]></content>
  </entry>
  <entry>
    <title>Brisbane artists Kunt are Women (who) Take Back the Noise</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/content/brisbane-artists-kunt-are-women-who-take-back-noise" />
    <id>http://www.aliak.com/content/brisbane-artists-kunt-are-women-who-take-back-noise</id>
    <published>2005-08-28T08:49:00+00:00</published>
    <updated>2005-08-28T08:49:00+00:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="brisbane" />
    <category term="europe" />
    <category term="experimental" />
    <category term="music" />
    <category term="music artists" />
    <category term="releases" />
    <summary type="html"><![CDATA[<p>The Women Take Back the Noise project is a showcase collection of over 40 women artists worldwide who experiment with sound in various ways - ranging from ambient-organic to quirky-glitch-beat to harsh or extreme noise (and other categories yet to be defined...) Brisbane's noise artists Kunt as well as international artists such as Californinan bLevin bLectum and New Zealander Solanas, are featured on the release - keep an eye out for the custom-made circuit bent packaging release due out later this year.  visit <a href="http://www.ubuibi.org/wtbtn/" rel="nofollow" rel="nofollow">http://www.ubuibi.org/wtbtn/</a> for more details on the release. Kunt are also touring with Justice Yeldham and his Dynamic Ribbon Device and Nora Keys through Scandinavia and Italy from 21 October - 6 November, and with Scorpio Scorpio in November. read more for details or visit <a href="http://www.kuntnoise.com/" rel="nofollow" rel="nofollow">http://www.kuntnoise.com/</a></p>
    ]]></summary>
    <content type="html"><![CDATA[<p>The Women Take Back the Noise project is a showcase collection of over 40 women artists worldwide who experiment with sound in various ways - ranging from ambient-organic to quirky-glitch-beat to harsh or extreme noise (and other categories yet to be defined...) </p>
<p>Brisbane's noise artists Kunt as well as international artists such as Californinan bLevin bLectum and New Zealander Solanas, are featured on the release - keep an eye out for the custom-made circuit bent packaging release due out later this year.  visit <a href="http://www.ubuibi.org/wtbtn/" rel="nofollow">http://www.ubuibi.org/wtbtn/</a> for more details on the release. </p>
<p>Kunt are also touring with Justice Yeldham and his Dynamic Ribbon Device and Nora Keys through Scandinavia and Italy from<br />
21 October - 6 November, and with Scorpio Scorpio in November. read more for details or visit <a href="http://www.kuntnoise.com/" rel="nofollow">http://www.kuntnoise.com/</a></p>
    ]]></content>
  </entry>
  <entry>
    <title>DELILAH&#039;S GOLD debut EP released</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/content/delilahs-gold-debut-ep-released" />
    <id>http://www.aliak.com/content/delilahs-gold-debut-ep-released</id>
    <published>2005-07-26T11:29:00+00:00</published>
    <updated>2005-07-26T11:29:00+00:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="europe" />
    <category term="indie music bands" />
    <category term="indie music news" />
    <category term="music artists" />
    <category term="releases" />
    <category term="united kingdom" />
    <summary type="html"><![CDATA[<p>The self titled debut EP from 'DELILAH'S GOLD' has been released. The four track CD is available to buy from <a href="http://www.delilahsgold.com" rel="nofollow" rel="nofollow">http://www.delilahsgold.com</a> or from the iTunes music store. At  5 GBP including postage and handling, this is a deal you can't miss. The EP has been receiving positive reviews - "The first thing you hear when you put in this CD is the stunning vocals, although this band is not just about vocals, as they play some great guitar harmonys. (sic) . . . I really like this band and if you are looking for something that sounds unique and different then check this band out." -- Musicpress.co.uk</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>The self titled debut EP from UK band 'DELILAH'S GOLD' has been released. The four track CD is available to buy from <a href="http://www.delilahsgold.com" rel="nofollow">http://www.delilahsgold.com</a> or from the iTunes music store. At  5 GBP including postage and handling, this is a deal you can't miss. </p>
<p>The EP has been receiving positive reviews - "The first thing you hear when you put in this CD is the stunning vocals, although this band is not just about vocals, as they play some great guitar harmonys. . . I really like this band and if you are looking for something that sounds unique and different then check this band out." -- Musicpress.co.uk</p>
    ]]></content>
  </entry>
  <entry>
    <title>Games Creating the World Versus New &quot;Advancements&quot;</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/content/games-creating-world-versus-new-advancements" />
    <id>http://www.aliak.com/content/games-creating-world-versus-new-advancements</id>
    <published>2005-07-08T19:56:00+00:00</published>
    <updated>2005-07-08T19:56:00+00:00</updated>
    <author>
      <name>mobile gam</name>
    </author>
    <category term="computing" />
    <category term="europe" />
    <category term="future tech" />
    <category term="graphic art" />
    <category term="locative" />
    <category term="united kingdom" />
    <category term="urban space" />
    <summary type="html"><![CDATA[<p>The internet has been ablaze recently with talk of map products from Google and similar plans from Microsoft.  These additions are really cool to look at but do not seem to offer real value or things to do in the worlds.  As an avid gamer, I was questioning, haven't we seen similar things from games in the past.  Last year we saw the release of <a href="http://www.gamespot.com/pc/adventure/truecrimestreetsofla/index.html?q=streets+of+LA" rel="nofollow" rel="nofollow">True Crimes: Streets of L.A.</a> and <a href="http://www.gamespot.com/ps2/adventure/getaway/index.html?q=The+Getaway" rel="nofollow" rel="nofollow">The Getaway</a> (based in London).</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>The internet has been ablaze recently with talk of map products from Google and similar plans from Microsoft.  These additions are really cool to look at but do not seem to offer real value or things to do in the worlds.  As an avid gamer, I was questioning, haven't we seen similar things from games in the past.  Last year we saw the release of <a href="http://www.gamespot.com/pc/adventure/truecrimestreetsofla/index.html?q=streets+of+LA" rel="nofollow">True Crimes: Streets of L.A.</a> and <a href="http://www.gamespot.com/ps2/adventure/getaway/index.html?q=The+Getaway" rel="nofollow">The Getaway</a> (based in London).  These and others were all smaller areas.  Enter E3 this year and several announcements about new expansion packs for Microsoft Flight Simulator that take the base generic world and fix it up to allow you to fly through your city the way it really looks.  FSQuality is offering the flight sim expansion covering <a href="http://secure.simmarket.com/product_info.php?products_id=1282" rel="nofollow">Europe</a> and Scenery Solutions has just released products for <a href="http://www.flight1.com/products.asp?product=utcan" rel="nofollow">Canada</a> and the <a href="http://www.flight1.com/products.asp?product=utusa" rel="nofollow">United States</a>.  Now, these are just simulator expansions.  We will have to wait to see what developers release for the next generation of consoles.</p>
    ]]></content>
  </entry>
  <entry>
    <title>Is mobile 3D finally on the move?</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/content/is-mobile-3d-finally-move" />
    <id>http://www.aliak.com/content/is-mobile-3d-finally-move</id>
    <published>2005-07-07T03:02:00+00:00</published>
    <updated>2005-07-07T03:02:00+00:00</updated>
    <author>
      <name>mobile gam</name>
    </author>
    <category term="arts artist" />
    <category term="europe" />
    <category term="future tech" />
    <category term="graphic art" />
    <category term="united kingdom" />
    <summary type="html"><![CDATA[<p>Two years ago, experts predicted that by 2005, 3D games on mobile devices would be everywhere. They were premature - yet recent stirrings suggest the sleeping giant is finally waking. 3D World Magazine interviewed Kurt Uhlir - IGDA Mobile-SIG Chair and Chicago Technologist, Thor Gunnarsson - Ideaworks3D and David <a href="/freelinking/MacQueen" rel="nofollow"><a href="/freelinking/MacQueen">MacQueen</a></a> - Screen Digest to get there thoughts. While the magazine is normally $15 or so on the stands, the IGDA is providing the <a href="http://www.igda.org/mobile/05-06Jun-05_3D_World_article-low.pdf" target="_blank" rel="nofollow" rel="nofollow">full text of the article in PDF</a>.  If you are looking for a career in graphics, as I am, it is worth the read.</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>Two years ago, experts predicted that by 2005, 3D games on mobile devices would be everywhere. They were premature - yet recent stirrings suggest the sleeping giant is finally waking. 3D World Magazine interviewed Kurt Uhlir - IGDA Mobile-SIG Chair and Chicago Technologist, Thor Gunnarsson - Ideaworks3D and David <a href="/freelinking/MacQueen">MacQueen</a> - Screen Digest to get there thoughts.</p>
<p>While the magazine is normally $15 or so on the stands, the IGDA is providing the <a href="http://www.igda.org/mobile/05-06Jun-05_3D_World_article-low.pdf" target="_blank" rel="nofollow">full text of the article in PDF</a>.  If you are looking for a career in graphics, as I am, it is worth the read.</p>
    ]]></content>
  </entry>
  <entry>
    <title>generator x - generative art &amp; design conference</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/content/generator-x-generative-art-design-conference" />
    <id>http://www.aliak.com/content/generator-x-generative-art-design-conference</id>
    <published>2005-06-25T00:55:00+00:00</published>
    <updated>2005-06-25T00:55:00+00:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="conference" />
    <category term="europe" />
    <category term="event" />
    <category term="generative" />
    <summary type="html"><![CDATA[<p>Generator.x is a conference and exhibition examining the current role of software and generative strategies in art and design. The site also has many links to generative art works and studies. visit <a href="http://www.generatorx.no/" rel="nofollow" rel="nofollow">http://www.generatorx.no/</a> for more details</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>Generator.x is a conference and exhibition examining the current role of software and generative strategies in art and design. The site also has many links to generative art works and studies. visit <a href="http://www.generatorx.no/" rel="nofollow">http://www.generatorx.no/</a> for more details</p>
    ]]></content>
  </entry>
  <entry>
    <title>cfp : The body/technology-instrument/technology paradigm</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/content/cfp-the-bodytechnology-instrumenttechnology-paradigm" />
    <id>http://www.aliak.com/content/cfp-the-bodytechnology-instrumenttechnology-paradigm</id>
    <published>2005-05-29T06:11:00+00:00</published>
    <updated>2005-05-29T06:11:00+00:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="call for submissions" />
    <category term="europe" />
    <category term="publication" />
    <summary type="html"><![CDATA[<p>Contemporary Music Review (Routledge) invites papers from writers reflecting on sound in relation to the body/technology; from anyone who attempts to define and/or crtically examine threshold conditions of instrument and performer; writers who are keen to challenge con- or discontinuities of instrument and performer, be it in the form of laptop improvisation, interactive sound environments, 3d cave installations, sonic architecture, or other performance situations.</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>Contemporary Music Review (Routledge)<br />
Call for papers:<br />
The body/technology-instrument/technology paradigm.</p>
<p>We invite papers from writers reflecting on sound in relation to the<br />
body/technology; from anyone who attempts to define and/or critically<br />
examine<br />
threshold conditions of instrument and performer; writers who are keen to<br />
challenge con- or discontinuities of instrument and performer, be it in the<br />
form of laptop improvisation, interactive sound environments, 3d cave<br />
installations, sonic architecture, or other performance situations.</p>
<p>In an era in which technology has impacted immensely on ways in which<br />
instrumental music is being performed, indeed in which the role of the<br />
instrument, if not notions of the instrument itself, have become radically<br />
altered, we want to examine the instrument's position as well as the role of<br />
the performer.</p>
<p>The body/technology - instrument/technology coupling or decoupling is<br />
something that can be, and needs to be explored from various angles. Such<br />
discussion invariably leads us to think about what we consider an instrument<br />
to be in technologically mediated environments, in particular if we keep in<br />
mind that the word's origin suggests notions of "instruction" (from Latin:<br />
instruere): who instructs or who/what is instructed by whom?</p>
<p>*      Do we see the instrument as extension, retraction or subversion of<br />
the<br />
body?<br />
*      Is the instrument one that brings the body into existence, or one<br />
that<br />
denies bodily existence?<br />
*      What are the implications of technological environments on the<br />
instrument-performer relation?<br />
*      Does the body become re-figured and re-inscribed by technology?<br />
These are only a few of the questions that may arise; other exploratory<br />
paths<br />
that elucidate aspects of the body/technology-instrument/technology<br />
paradigms<br />
are highly encouraged.</p>
<p>For this discussion papers may rejoice in the liminal, the erotic, or the<br />
incestuous, they may celebrate touch, if not the self-touch, and may move<br />
beyond notions of the instrument as extension of the body in performance.</p>
<p>Papers from disciplines as varied as music, philosophy, anthropology,<br />
sociology, biology, informatics or architecture will be of interest.</p>
<p>Abstracts of around 300 words should be sent to the guest editor by the 31st<br />
of July 2005.<br />
Full papers will be due at the end of September 2005.</p>
<p>____________________________________________________________<br />
Please note:<br />
Papers are accepted only in English.</p>
<p>Submission of a paper to this journal will be taken to imply that it<br />
represents original work not previously published, that it is not being<br />
considered elsewhere for publication, and that if accepted for publication<br />
it<br />
will not be published elsewhere in the same form, in any language, without<br />
the<br />
consent of the editors and publishers.</p>
<p>All queries should be directed to:</p>
<p>Franziska Schroeder<br />
Guest Editor<br />
Contemporary Music Review:<br />
Email: <a>ranziska@lautnet.net"</a>&gt;f<a href="mailto:ranziska@lautnet.ne" rel="nofollow">ranziska@lautnet.ne</a>t</p>
    ]]></content>
  </entry>
  <entry>
    <title>backstage.bbc.co.uk Open Tech 2005 (london)</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/content/backstagebbccouk-open-tech-2005-london" />
    <id>http://www.aliak.com/content/backstagebbccouk-open-tech-2005-london</id>
    <published>2005-05-28T23:37:00+00:00</published>
    <updated>2005-05-28T23:37:00+00:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="computing" />
    <category term="conference" />
    <category term="europe" />
    <category term="event" />
    <category term="united kingdom" />
    <summary type="html"><![CDATA[<p>Sponsored by backstage.bbc.co.uk, Open Tech 2005 is an informal one-day conference about technologies that anyone can have a go at, from "Open Source"-style ways of working to repurposing everyday everyday electronics hardware. read more or visit <a href="http://www.ukuug.org/events/opentech2005/" rel="nofollow" rel="nofollow">http://www.ukuug.org/events/opentech2005/</a> for details</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>The UK Unix User Group, NTK.net, and the organisers of <a href="/freelinking/NotCon">NotCon</a> '04 present:</p>
<p>               backstage.bbc.co.uk Open Tech 2005</p>
<p>Saturday July 23rd - The Reynolds Building, Hammersmith, London W6 8RP<br />
            <a href="http://www.ukuug.org/events/opentech2005/" rel="nofollow">http://www.ukuug.org/events/opentech2005/</a></p>
<p>Sponsored by backstage.bbc.co.uk, Open Tech 2005 is an informal<br />
one-day conference about technologies that anyone can have a go at,<br />
from "Open Source"-style ways of working to repurposing everyday<br />
electronics hardware.</p>
<p>So far, the line-up features:<br />
* Ted Nelson, inventor of hypertext, on where the web went wrong<br />
* The official launch of the backstage.bbc.co.uk developer network,<br />
opening up BBC content for you to play with<br />
* Plus: able to record an entire week of all Freeview TV and radio<br />
channels, probably the UK's largest (fridge-sized) PVR</p>
<p>More speakers will be confirmed over the next few weeks -  but, as the<br />
title implies, we're very much "Open" to suggestions. If you're<br />
reverse-engineering proprietary protocols, making useful information<br />
available in a way people couldn't get at before, pioneering<br />
unexpected methods of knowledge sharing - or (equally likely) doing<br />
something so cool we haven't even thought of it yet, then please get<br />
in touch via the submissions form at:</p>
<p>           <a href="http://www.ukuug.org/events/opentech2005/offer/" rel="nofollow">http://www.ukuug.org/events/opentech2005/offer/</a></p>
<p>The deadline for submissions is midnight UK time Saturday June 25th,<br />
and we'll aim to notify everyone who's submitted a proposal by July<br />
1st.</p>
<p>We'll be trying to fit in as many talks (and lightning presentations)<br />
as possible, so the shorter you can make yours, the better.<br />
Alternatively, if you have an idea for a panel discussion, or a<br />
workshop, or anything else that's vaguely in keeping with the theme of<br />
the event, then we also can't wait to hear from you.</p>
<p>And there'll most likely be some sort of internet access at the event,<br />
but offline demonstrations are strongly encouraged, as bandwidth may<br />
not be guaranteed.</p>
<p>* Further information *</p>
<p>You don't have to suggest a session to take part; you can stay<br />
informed about the event by subscribing to our low-traffic<br />
announcement-only mailing list send a blank email to:</p>
<p>notcon-<a>ubscribe@socialswirl.com"</a>&gt;s<a href="mailto:ubscribe@socialswirl.co" rel="nofollow">ubscribe@socialswirl.co</a>m</p>
<p>(your address will only be used to contact you about the event and<br />
will not be passed onto third parties).</p>
<p>- or you can email <a>pentech@ukuug.org"</a>&gt;o<a href="mailto:pentech@ukuug.or" rel="nofollow">pentech@ukuug.or</a>g if you've any other questions.</p>
<p>               backstage.bbc.co.uk Open Tech 2005</p>
<p>Saturday July 23rd - The Reynolds Building, Hammersmith, London W6 8RP<br />
            <a href="http://www.ukuug.org/events/opentech2005/" rel="nofollow">http://www.ukuug.org/events/opentech2005/</a></p>
<p>Final programme may be subject to alteration. Thanks for reading!</p>
    ]]></content>
  </entry>
  <entry>
    <title>RENEGADEPENGUIN presents &#039;The Story of CHAR&#039;...</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/content/renegadepenguin-presents-the-story-char" />
    <id>http://www.aliak.com/content/renegadepenguin-presents-the-story-char</id>
    <published>2005-05-17T06:40:00+00:00</published>
    <updated>2005-05-17T06:40:00+00:00</updated>
    <author>
      <name>rp3</name>
    </author>
    <category term="europe" />
    <category term="net art" />
    <summary type="html"><![CDATA[<p>Yonks ago there was a bloody huge fire that raged over the land.  From The Great Bushfire the CHARMAN were born... click read more to continue..</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>Yonks ago there was a bloody huge fire that raged over the land.  From The Great Bushfire the CHARMAN were born.</p>
<p>The first Charman were an extreme bunch.  One of them, Moral Preaching, could often be heard mouthing off to the rest of the bunch.  "Of all things, Life is the most precious, and Quality of Life can nick off if he doesn't like it."  Moral Preaching would do all he could to convert others to his view because he believed his way of thinking was the best way to think.  After listening to Moral Preaching for some time, it dawned on Oppression that Moral Preaching might be of benefit to his plans.  Not having many friends, Oppression was bored.  Having heard of a huge party happening at Human Right's joint, he decided that he'd crash it and have some fun of his own.  He approached Moral Preaching saying "How's about we go over to Human Right's place.  I reckon his lot could learn a thing or two from you".  The opportunity to indoctrinate others to his way of thinking appealed greatly to Moral Preaching.  Together they approached Nationalism who was always easily excited.  Ever ready to parade and brag, Nationalism quickly donned his colours and called to his close buddy Racism, who was never far away.  Although Racism knew nothing of Human Rights, he bellowed "TOO FUCKING RIGHT!  We'll show Human Rights how to party!"...</p>
<p>...if you'd like to read the rest of 'The Story' just click the link to RENEGADEPENGUIN below:</p>
<p><a href="http://www.renegadepenguin.com/charfulla/htm/charfulla.htm" rel="nofollow">http://www.renegadepenguin.com/charfulla/htm/charfulla.htm</a></p>
    ]]></content>
  </entry>
  <entry>
    <title>NEW REVIEWS ON FURTHERFIELD.ORG MAY 05.</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/content/new-reviews-on-furtherfieldorg-may-05" />
    <id>http://www.aliak.com/content/new-reviews-on-furtherfieldorg-may-05</id>
    <published>2005-05-15T17:39:00+00:00</published>
    <updated>2005-05-15T17:39:00+00:00</updated>
    <author>
      <name>marc garrett</name>
    </author>
    <category term="europe" />
    <category term="international" />
    <category term="net art" />
    <summary type="html"><![CDATA[<p>New reviews/works/conferences. All reviews can be accessed from front page <a href="http://www.furtherfield.org" rel="nofollow" rel="nofollow">http://www.furtherfield.org</a>. Work In Progress : Conor <a href="/freelinking/McGarrigle" rel="nofollow"><a href="/freelinking/McGarrigle">McGarrigle</a></a>. Reviewed by Pau Waelder. A new reading of Ulysses is being developed by Irish net artist Conor <a href="/freelinking/McGarrigle" rel="nofollow"><a href="/freelinking/McGarrigle">McGarrigle</a></a>, who has set himself the task of creating a series of pieces based upon James Joyce's novel. The project is unusually large in scale for a net art piece. As <a href="/freelinking/McGarrigle" rel="nofollow"><a href="/freelinking/McGarrigle">McGarrigle</a></a> puts it "It's a big project, but it's something I wanted to do, because I wanted to start a project that I could work on over a long period of time, because a lot of what I did before was short, self-contained and have no follow-on, which is how a lot of net art is like." Reviewer: Pau Waelder.</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>New reviews/works/conferences Featured.</p>
<p>All reviews can be accessed from front page<br />
<a href="http://www.furtherfield.org" rel="nofollow">http://www.furtherfield.org</a></p>
<p>Work In Progress - Conor <a href="/freelinking/McGarrigle">McGarrigle</a>. Reviewed by Pau Waelder.</p>
<p>A new reading of Ulysses is being developed by Irish net artist Conor <a href="/freelinking/McGarrigle">McGarrigle</a>, who has set himself the task of creating a series of pieces based upon James Joyce's novel. The project is unusually large in scale for a net art piece. As <a href="/freelinking/McGarrigle">McGarrigle</a> puts it "It's a big project, but it's something I wanted to do, because I wanted to start a project that I could work on over a long period of time, because a lot of what I did before was short, self-contained and have no follow-on, which is how a lot of net art is like." Reviewer: Pau Waelder.</p>
<p>Direct link: <a href="http://www.furtherfield.org/displayreview.php?From=Index&amp;review_id=134" rel="nofollow">http://www.furtherfield.org/displayreview.php?From=Index&amp;review_id=134</a></p>
<p>Ideal Word - Enrique Radigales. Reviewed by Chris Joseph.<br />
Rather than battling against the huge fluidity of viewing conditions, ideal Word actively explores an intrinsic concept of digital production- (WYSIWYG)- only it's what you see is almost what you get. 'What You See Is What You Get'. Rather than battling against the huge fluidity of viewing conditions, idealword.org actively explores this intrinsic feature of digital art - what you see is almost what you get. For site creator Enrique Radigales, this 'almost' describes' a blurred circumstance, a space for the translation between the digital and analogue states, the relationship between the contemporary human being and its coexistence with computerized environments."<br />
Direct link: <a href="http://www.furtherfield.org/displayreview.php?From=Index&amp;review_id=137" rel="nofollow">http://www.furtherfield.org/displayreview.php?From=Index&amp;review_id=137</a></p>
<p>Pervasive Connections. Reviewed by Ruth Catlow.<br />
Pervasive Connections was an event organised by SPACE Media Arts and Iniva 'focusing on opportunities for artists to work with new social technologies'. The day comprised of presentations, workshops and panel discussions and tickets were sold out, mainly to artists, arts organisers and producers. Let's Do Lunch by Take2030 which 'tracks Hackney's public access wireless nodes and its lunch menus along bus route 26 in the form of a series of documentary videos' was also installed in the Space gallery.<br />
Direct link: <a href="http://www.furtherfield.org/displayreview.php?From=Index&amp;review_id=140" rel="nofollow">http://www.furtherfield.org/displayreview.php?From=Index&amp;review_id=140</a></p>
<p>Dreamlogs - Christophe Bruno. Reviewed by Dan Waber.<br />
On the way I learned that Dreamlogs are "The new world order" and "confront the temporality of a dreamed life with the infinite dimensionality of speech" and "an idea association engine". "They propose another way to surf on the Internet, by disentangling the discourses that have interlaced over time" and "a new interface to the Global Text: a non-utilitarian and non-local alternative to search engines".<br />
Direct link: <a href="http://www.furtherfield.org/displayreview.php?From=Index&amp;review_id=138" rel="nofollow">http://www.furtherfield.org/displayreview.php?From=Index&amp;review_id=138</a></p>
<p>Feral Trade Coffee - Kate Rich. Reviewed by Ruth Catlow.<br />
Feral Trade Coffee: A New Media For Social Networks: Feral Trade Coffee is imported by Kate Rich from Sociedad Cooperative de Cafecultores Nonualcos R.L. in high altitude El Salvador and traded along social networks. Whilst never actually calling itself art, this project reveals the social-context, texture and aesthetics of this venture in 'new international trade relations', with coffee as its medium.<br />
Direct link: <a href="http://www.furtherfield.org/displayreview.php?From=Index&amp;review_id=142" rel="nofollow">http://www.furtherfield.org/displayreview.php?From=Index&amp;review_id=142</a></p>
    ]]></content>
  </entry>
  <entry>
    <title>RE:activism: call for submissions</title>
    <link rel="alternate" type="text/html" href="http://www.aliak.com/content/reactivism-call-submissions" />
    <id>http://www.aliak.com/content/reactivism-call-submissions</id>
    <published>2005-04-23T00:01:00+00:00</published>
    <updated>2005-04-23T00:01:00+00:00</updated>
    <author>
      <name>AliaK</name>
    </author>
    <category term="call for submissions" />
    <category term="culture_jamming" />
    <category term="europe" />
    <category term="international" />
    <summary type="html"><![CDATA[<p>RE:activism: Re-drawing the boundaries of activism in a new media environment is a conference which is to take place in Budapest, October 14-15, 2005. Re:activism will focus on two closely connected subjects. On the first day, we gather to discuss the new dynamics of culture production. Digital networks allow the large scale cooperation of individuals with diverse motivational backgrounds. This cooperation often results in globally competitive ideas, (software) products, (social) services. Ad-hoc activist, expert networks can only consolidate themselves if the necessary legal, economic and technological frameworks are created or emerge from local interactions. We research into the political economy of peer production networks and examine how regulation in a post-Westphalian order can integrate these networks. We also discuss the potential conflicts between peer networks and contemporary social, economic, and legal institutions and examine how tradition emerges through open archives documenting these conflicts. read more or visit <a href="http://www.re-activism.net/" rel="nofollow" rel="nofollow">http://www.re-activism.net/</a> for more information and instructions on how to submit papers.</p>
    ]]></summary>
    <content type="html"><![CDATA[<p>The Budapest University of Technology and Economics ,</p>
<p>the Central European University ,</p>
<p>the Open Society Institute , and</p>
<p>the Annenberg School for Communication at the University of Pennsylvania</p>
<p>is proud to present a conference on<br />
RE:activism: Re-drawing the boundaries of activism in a new media environment</p>
<p>which is to take place in Budapest, October 14-15, 2005</p>
<p>Re:activism will focus on two closely connected subjects. On the first day, we gather to discuss the new dynamics of culture production. Digital networks allow the large scale cooperation of individuals with diverse motivational backgrounds. This cooperation often results in globally competitive ideas, (software) products, (social) services. Ad-hoc activist, expert networks can only consolidate themselves if the necessary legal, economic and technological frameworks are created or emerge from local interactions. We research into the political economy of peer production networks and examine how regulation in a post-Westphalian order can integrate these networks. We also discuss the potential conflicts between peer networks and contemporary social, economic, and legal institutions and examine how tradition emerges through open archives documenting these conflicts.</p>
<p>On the second day we offer a layered approach to activism when we examine activist practices and civic action groups in urban, local and global contexts. The general title of the day: Local and global activism in the context of new media covers the analysis of anti-globalization activist networks who often use the urban fabric as a battleground for their causes. We also try to grasp the conceptual framework that helps describing the emergence of local civic engagement and the civic uses of new media technologies. The special case of democratic elections also provide us the opportunity to dive into the forces that change contemporary political systems.</p>
<p>The conference is organized around altogether eight topics. Each day we have a morning session of keynote lecture by a lead researcher, we have three sessions of academic discourse, where distinguished researchers can present their work and have four panels in the afternoon with academic researchers, activists, artist who work in the field to share their values, evaluations, findings and proposals to each other.</p>
<p>The aim of the conference is to open up an open field of communication between academics and practitioners, eastern and western, European and North-American, groups and individuals all immersed in the field of activism.</p>
<p>About the Conference<br />
CALL FOR PAPERS</p>
<p><a href="http://www.re-activism.net/" rel="nofollow">http://www.re-activism.net/</a></p>
    ]]></content>
  </entry>
</feed>
