second life

second life

CFP: Learning and Research in Second Life

Please join us in a workshop on learning and research in Second Life(R) on October 16, 2008 in Copenhagen at Internet Research 9.0

http://wiki.aoir.org/index.php?title=About_IR9.0

Paper Deadline June 15th.

Second Life is a 3d virtual environment created by Linden Lab (R) which has captured the attention of researchers and teachers from around the world from a variety of disciplines.

This workshop aims to improve the understanding of Second Life as a Learning and Research environment. It will bring 35 researchers together to collaborate, discuss and workshop diverse topics related to research and learning in Second Life. We will pursue a full-day schedule in which participants will discuss their work and interests on four different topics: learning in Second Life, integrated learning, the contributions of research to the community and ethical research methods. How can we better enable learning in this sphere? How can we better enable research?

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AVATAR ORCHESTRA METAVERSE mixed reality composition performances

Saturday May 10, 2008
2 PM PDT, 5 PM EDT, 11 PM CEDT

As part of the 4th Annual Open Space Victoria Voice++ Festival
the AVATAR ORCHESTRA METAVERSE will perform two new mixed reality compositions: XAANADRuuL by Canadian composer Jeremy Owen Turner, and The Heart of Tones (mixed reality version) by American composer Pauline Oliveros.

The performance will take place on Second Life, on site at Open
Space in Victoria, BC, Canada, and will be audio streamed live on the web. For
updates and listening urls, go to http://avatarorchestra.blogspot.com/
or see web stream urls at the bottom of this post.

Audio Web Stream urls:

Shoutcast server 1
http://d-oo-b.cc:8034
Listening url server 1
http://d-oo-b.cc:8034/listen.pls

Shoutcast server 2
Ôªøhttp://d-oo-b.cc:8036
Listening url server 2
http://d-oo-b.cc:8036/listen.pls

Shoutcast server 3 (reserve)
Ôªøhttp://d-oo-b.cc:8038
Listening url server 3
http://d-oo-b.cc:8038/listen.pls

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PROGRAM

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What is Scion City? - interactive Second Life machinima video series

What is Scion City is a futuristic interactive machinima video movie series made in Second Life. the website has 6 episodes and links to different formats, an FAQ and a submit link where viewers can upload more episodes or related material (photos, documents, movies, etc) discovered about the series and Scion City. visit http://whatisscioncity.com/ for more details and to watch the films.

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Ars Electronica Festival's Second Life Architecture Awards

In September this year Dr Melinda Rackham, ANAT's Director and 3D world author and theorist, was invited to join a 6 member international Jury assessing the Annual Second Life Architecture & Design Competition, a first of its kind, held at the 2007 Ars Electronica Festival in Austria. The jury deliberated over the 126 submissions before a live audience at the Architekturforum Linz, while being simultaneously streamed into Second Life. Four outstanding projects, that took advantage of both the artistic and technical possibilities afforded by Second Life were selected as finalists. The selected projects are presented online (www.sl-award.com) where the public are invited to vote for their favourite project. The winner receives a 1,000-euro grand prize, which will be awarded on 25 October 2007 at the prize ceremony, which includes discussions and a party at Zollverein, Essen, the UNESCO World Cultural Heritage site. Read more for more details or visit www.sl-award.com

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second life links

the empyre list is discussing Second Life this month, and different Australian and international digital media artists are showing their work. Blakkbyrd sent through some SL articles and links

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SLOZ - Australia's Second Life News Source

"SLOz is a site devoted to bringing an Aussie slant to the Second Life experience. Launched in November 2006, SLOz believes that Second Life at the very least may bring a new approach to internet-based interaction, and we want to cover the fun ride to be had along the way. We'd like to hear from any SL members who have Australian-specific events to promote in-world, or even just a heads-up on something new and interesting happening. We cover business, health, education and anything in-between."

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OZCO Second Life artist residency

The Australia Council is offering $20,000 for a collaborative artist residency in Second Life for artists to 'creatively and critically explore new interactive, virtual platforms'.

Visit http://www.ozco.gov.au/grants/grants_new_media_arts/second_life_artist_r... for more details on the OZCO SL residency application.

If you're an artist working or hanging out in Second Life and are interested in applying but need people to work with, contact MichaelJohn Turner inworld, or email him at smit AT mac.com. http://www.michaelsmit.com/

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building in Second Life with Dizzi Sternberg & Nightshade Fugu

transcript of a chat with Dizzi Sternberg & Nightshade Fugu on building in Second Life and scripts. they were nice enough to show me around. 17 June 2007

I should have taken some screenshots!

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Alice

Alice is a modern programming environment designed to be a student's first exposure to object-oriented programming. It allows students to learn basic computer science while creating animated movies, simple video games, where students control the behavior of 3D objects and characters in a virtual world.

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Squeak

Squeak is highly portable open-source Smalltalk with powerful multimedia facilities. Squeak is the vehicle of a wide range of projects, ranging from educational platforms to commercial web application development.

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Croquet Project - teaching platform for creating collaborative multi-user online applications

The Croquet Project is an international effort to promote the continued development of Croquet, a new open source software platform for creating deeply collaborative multi-user online applications. It features a network architecture that supports communication, collaboration, resource sharing, and synchronous computation among multiple users. Using the downloadable Croquet SDK, software developers can benefit from a flexible enough framework that virtually any user interface concept could quickly and easily be prototyped and deployed to create powerful and highly collaborative multi-user 2D and 3D applications and simulations.

vloggercon 2006 from second life

I didn't make it to vloggercon06, but caught a couple of the saturday sessions online. second life was pretty quiet - they must have got the video working inworld after I left.

I saw some via the vloggercon website though and was on the chat channel for a bit.

there's links to video recordings of the sessions here





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