project

24 hour zine thing 2010 - remuxed zine

July is International Zine Month, and the 24 Hour Zine Thing project is on again. I made a zine called "remuxed" and posted it off.

pdf version
google doc version

What is a 24 Hour Zine?
"The 24 Hour Zine Thing is a challenge to create a 24-page zine in 24 hours straight."

page00-cover-25pc

Funware Shared Artist in Residence

Artist in residence Call for Proposals
http://nimk.nl/eng/artist-in-residence-call-for-proposals

Funware Shared Artist in Residence:
Netherlands Media Art Institute, Amsterdam (NL)
BALTAN Laboratories, Eindhoven (NL)
Piksel, Bergen (NO)

CALL

BALTAN, NIMk and Piksel have launched an open call for proposals as part of the exhibition project Funware. We are looking for interesting new software art projects that can be developed in the period of June – November 2010 through a shared residency. The new work developed during the residency will be presented in the Funware exhibition at MU in Eindhoven, at HMKV in Dortmund and as part of the Piksel festival 2010.

This residency is a collaboration between three labs, based on a desire to investigate the ways and potential of working within a network of labs that support the exchange and sharing of resources and knowledge. The form of this collaboration aims to provide the most specific and relevant support to artists working on art and technology projects in residence. Knowing the capacities and competences of each lab/organisation, the residency exchange will offer targeted support (in the form of resources, space, technical support, local context and time) to be provided at different stages of the research and development of the project specific to each organisation. Off- and online dissemination of form and content via this partnership and the building of structural relationships are crucial to the collaboration.

FUNWARE

Funware, conceptualised by Olga Goriunova (runme.org), is an exhibition about the fun in software. Making and using what has become known as software is experimental, humorous, and eventful. However improbable it might sound for today’s all encompassing dullness of forms, databases, schedules and processors, “fun” has informed and guided the development of software from its very inception. The rise of net art and the changes the Internet and desktop computers brought to culture gave rise to software art at the turn of the millennia. Performed by amateurs, artists, alternative coders or professional programmers for “fun”, software art as an aesthetic practice questions, tangles and experiments with the materiality of software has subsequently lost its visibility again, as attention is turned to the social web and software applications for third generation mobile phones, which all harness some of the energies constitutive of aesthetic software. Funware reflects on the history of engagement with software, that demonstrates its non-industrial, non-professional, non-commercial, or non-academic character.

The exhibition demonstrates the trajectory of humour and affect as constitutional to software and computing. The exhibition aims to make such an ‘obscure’ technological object as software, open, palpable and approachable, bridging a gap between ‘serious’ production such as technology and ‘non-serious’ production such as different forms of art. The exhibition has a few distinct threads: games; ASCII; code art; a few vectors of AI; computers in popular culture; spyware, conceptual software, hardware modification, hacker/virus approaches, sound, software modification, pranks, participatory web. And as software is intertwined with the hardware it runs upon and the networks that construct the society in which it rules, the exhibition features a lot of projects dealing explicitly with computer hardware or the materiality of hardwareas well as engaging projects experimenting with sound.

Share this Course / Share this Book

I started a new Maybe Logic Academy class called Share This Course! by/with Mark Pesce. the outcome of the class is to learn more about sharing and to write a collaborative book called Share this Book. so far it's week1 and the discussions have been great. there's a amazing range of talented people who've joined up so it'll be interesting to see what comes of the project - there's academics, IT/computer people, writers, students, artists. we're reading related articles & having discussions. feel free to join in if you like? this class is using a new (for me anyway @ MLA) pay-what-you-like model.

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here's the info from the Share this Course site's About page :
Share This Course! is an experiment in creative collaboration. We're working together to understand how the sharing technologies and culture of the early 21st century can be applied to the specific task of creating a book which talks about this new world of shared culture, knowledge and power, a book titled Share This Book.

We started our journey on 21 November 2009 and expect to be well into it through at least the middle of February 2010. This blog is our main gathering point, where we meet to discuss, to debate, to create and to produce. If you’d like to join us, please register on the blog and dive in!

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Rupert Howe's Exquisite Corpse project - video upload tests

Rupert Howe, the amazing & enthusiastic videoblogger is running a video project. he's invited artists & people to create a video based on two videos made by other participants. for my video I wanted to practice using Processing so I wrote a (very basic) program which allowed me to "paint" with one video on top of the other, whilst drawing thin lines on the screen & between the videos as a way to link them together. my inspiration videos were made by Ryanne Hodson and Kevin Buckstiegel.

attached is the final version of the processing patch file I made, and also the initial version (& also here)

the inspiration / thoughts I had whilst watching the source videos :

atoms of life remuxed together
codes building blocks
diving into the infinite universe of code & atoms
video painting
interactive - controlled by mouse movements & 2 videos affecting each other (when creating the video, not playing)
lines draw points between the two - connecting them too

initially I used the audio from Kevin's source video but I wasn't sure if he'd made it so wasn't sure how to reference it properly (it was part music & part muffled conversations from what I could tell), then I read some emails about Stan Brakhage on frameworks and remembered the readings / viewings I'd done of his work when I was looking into Len Lye's work, so remembered he used to create videos with no sound as "visual thinking". so I've left the final version having no sound track (not quite a lumiere though) as a homage to his amazing work.

:::

I had some problems uploading the videos to youtube - the drawn lines turned from thin straight lines into aliased dotted lines. the video looked OK if played from my own webserver, but really bad from youtube.

Rupert sent me some conversion tips :
1. save as .divx & upload
2. use the settings below for mp4

Don't upload at 640x480 - upload at 480 x 360
Use the following settings:
H264 encoding
.mp4 not .mov
480x360
Bitrate: 12000 (really!)
Framerate: 29.97
Audio Codec mpeg4aac auto bitrate
Stereo 48000 sample rate

this is the .mp4 sample video using Rupert's mp4 settings : this video looked OK

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I also tried re-making the video using linewidth=2 (instead of default which is 1) & exporting as divx in QT pro. this looked OK. I ended up using this video for my project submission (well, this video with 10 seconds of black added to the end & no sound, so technically the final one is based on this version..) the final versio came out at 42 seconds duration - which is not 23 but 42 is a good number for life ;)

drawing divx test
line width=2 divx version

i heart kings X project - opening day

the I heart Kings Cross project has been installed into Fitzroy Gardens & surrounding streets in Kings Cross, Sydney. it looks amazing! it took a week to install & they used a tall ladder and a crane.

the knits seem to blend in to their surroundings well & at the same time brighten up the streets. I took waaay too many photos but I couldn't stop look at the detail and volume of amazing work. incredible! I couldn't stop staring at the detail of the stitches. I had to wait for my sister to arrive so I had some time after the launch to listen & watch some of the people's responses - everyone seemed to love it! they were taking turns having photos on Jade's knitted chair, and in front of the trees' branches and next to Zoe's circle piece on the sculpture & the I heart Kings Cross logo as well as staring up at the tall tree pieces.

http://www.aliak.com/content/i-heart-kings-x-project-opening-day = (this) blog post
http://www.flickr.com/photos/aliak_com/tags/iheartkingscross = photos
http://bit.ly/19jFKo = slideshow movie of the photos

thanks to Reef Knot - especially Michelle McCosker, for organizing everything and letting me contribute. was a lot of fun. I hope they keep me informed of any future projects!


video @ archive.org page

photos

slideshow movie of flickr photos

some highlights













& the pieces I made :
the rainbow blanket & pink scribble lace (Debbie New pattern) ...


the red section under the frilly knot hole ...

and the bucky fuller inspired triangles & different stitches ...

more photos & documentation of the project at these wonderful places:

http://mvenables.wordpress.com/2009/10/12/week-two

http://mvenables.wordpress.com/2009/10/18/week-3-an-image-and-some-words...

http://www.flickr.com/photos/reef_knot

http://www.cityofsydney.nsw.gov.au/artandabout

http://clydethepenguin.wordpress.com/2009/10/13/i-heart-kings-cross

http://daisysknitsnpieces.blogspot.com/2009/12/i-heart-kings-cross.html

VROOM - venues across Australia for touring bands

The VROOM website is a growing online database of Australian Venues available for touring bands to search and use. Both metropolitan cities and rural towns' venues are available. visit http://www.vroom.net.au for more details

from the VROOM About Us page :
# The following information is available about all venues; technical and production specifications, music genre preferred (and on which night), licensing arrangements, capacity, noise restrictions, accommodation, booking contact details etc
# The types of venues listed will include licensed and unlicensed venues (i.e. bars, cafes, restaurants, clubs, universities community centres, ovals, PCYCs, and entertainment centres) and cover all genres of original contemporary music

Call for Entries: Aesthetica Creative Works Competition

Aesthetica is looking for entries to the 2009 International Aesthetica Creative Works Competition. The 2008 Competition was a successful springboard for artists’ careers around the globe.

The Aesthetica Creative Works Competition: Artwork, Photography & Sculpture, Fiction and Poetry
Three winners will be awarded £500 each
All finalists will be published in the Aesthetica Creative Works Annual, in stores December 2009
Entry to the 2009 Aesthetica Creative Works Competition is £10
This allows you to submit up to 5 images, 5 poems or 2 short stClosing date to receive Creative Works is 31 August 2009

The winners and finalists from last year, went on to secure further exhibitions, commissions and publications. The winners and finalists were published in the Aesthetica Annual. It's a great opportunity to bring your work to a wider audience.

Charles Darwin discovers social networking - ABCPool gene project

USE YOUR TALENTS TO EXPAND THE GENE POOL

Charles Darwin discovers social networking! Salute the 200th anniversary of Darwin's birth, and the 150th anniversary of The Origin of Species, by sharing your adventurous vision of evolution and mutation in Gene Pool (pool.org.au/genepool).

Gene Pool takes evolution way beyond survival of the fittest, sex and the 'selfish gene', or scientists in lab coats. Cultures and ideas mutate too. Contribute a poem, story, photo or tribute, or perhaps a home movie or mini-documentary, a piece of music or field recording. Use other people's contributions to create your own recombinations, mash-ups, mutations, mixes and musings - or slice, dice and remix gems from the ABC archives - Gene Pool is full of possibilities.

In an ABC first, Gene Pool releases content from the ABC's archives under a Creative Commons licence so it's free for you to download and rework however you wish.

Renew Newcastle

Renew Newcastle is a not for profit company limited by guarantee. Renew Newcastle has been established to find short and medium term uses for buildings in Newcastle's CBD that are currently vacant, disused, or awaiting redevelopment.

Renew Newcastle aims to find artists, cultural projects and community groups to use and maintain these buildings until they become commercially viable or are redeveloped. Renew Newcastle is not set up to manage long term uses, own properties or permanently develop sites but to generate activity in buildings until that future long term activity happens.

Renew Newcastle was founded to help solve the problem of Newcastle's empty CBD. While the long term prospects for the redevelopment of Newcastle's CBD are good, in the meantime many sites are boarded up, falling apart, vandalised or decaying because there is no short term use for them and no one taking responsibility for them.

Renew Newcastle has been set up to clean up these buildings and get the city active and used again.

-- info from Renew Newcastle About page

visit http://renewnewcastle.org for more details

The Sydney Hyperbolic Crochet Coral Reef

The Sydney Hyperbolic Crochet Coral Reef - In the interest of contributing to the world wide phenomenon initiated by The Institute For Figuring, In Stitches Collective is facilitating the creation of a Sydney Coral Reef. We invite you to participate in this woolly celebration of the intersection of higher geometry and craft, a testimony to the disappearing wonders of the marine world.

The reef was inspired by geometric models of hyperbolic space, originally developed by mathematician Dr Daina Taimina in 1997, using the art of crochet. Until that time most mathematicians had believed it was impossible to construct physical models of hyperbolic forms, yet nature had been doing just that for hundreds of millions of years. It turns out that many marine organisms embody hyperbolic geometry, among them kelps, corals, sponges and nudibranchs. The IFF reef not only looks like an actual coral reef, it draws on the same underlying geometry endemic in the oceanic realm.

The Crochet Coral Reef is a collective and collaborative experience created by The Institute For Figuring (IFF) directors Margaret and Christine Wertheim (www.theiff.org). The project not only draws attention to the beauty and fragility of the coral reef (an ecosystem system most vulnerable to the effects of climate change), but also links communities through science, mathematics, art & craft.

In Stitches Collective are holding a workshop at 2pm on the 21st of Feb at 44 Little Oxford Street, Darlinghurst (behind Taylor Square on the Surry Hills side). visit http://sydneyreef.blogspot.com for more details

The IFF site has instructions for you to build your own hyperbolic plane

One suggestion is to use plastic bags instead of yarn as another method of recycling them. the gooseflesh blog has a plastic bag yarn tutorial on how to reuse plastic bags as yarn.

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