design
Window Farms
window farms are vertical, hydroponic, modular, low-energy, high-yield edible window gardens built using low-impact or recycled local materials. The goal of the project is to create a new Research & Development model which puts the awesome power of discovery and creation into the hands of the masses, and then spread the know-how to every participant.
Britta Riley and Rebecca Bray are artists working to create crowdsourced R&D solutions for environmental issues. Their inspiration for community involvement derives from concepts of local production (think of the coming network of 3D multi-material printers) and mass collaboration enabled by Web 2.0. They envision the DIY aspect, not as a nostalgia-inducing hobby or a compromise during hard financial times, but as a futuristic infrastructure-light alternative to big R&D. They work to frame a movement where people feel validated, welcomed into an effort to break apart scientific breakthroughs into actionable tasks, and motivated to contribute. They believe it's time to take the potential contributions of the general public to the environmental movement more seriously. They are currently residents at Eyebeam, the art and technology atelier in New York. Their work has been featured in ArtNews, on the Discovery Channel, at the Venice Biennale, and the A+C gallery in Chicago. They own an interactive design agency in New York, Submersible Design, through which they consult with science and art museums about creating participatory media.
Visit the project sites @ http://brittaandrebecca.org and http://windowfarms.org - contact Britta & Rebecca if you would like to make your own Window Farm
Graffiti Technica - 3D Graffiti electronic art tagging

Graffiti Technica is dedicated to the progression of hardcore electronic art and 3d graffiti. The graffiti designs and lettering on the site are completely digital - to explore new ways of creating pieces.
The site owner & Brisbane based designer Brad Schwede explains some of his influences :
Graffiti has always influenced me since the first time I saw works from trains on the way to the school... All the back industrial lots were covered in styles from generic tagging to intricately designed works. Back and forwards to school gave me loads of time to understand the styles and colors that were being used. It was so far advanced from anything that was in the modern culture that it was no wonder that people didn't understand it.
Andrew Johnstone / Design is Kinky
Andrew Johnstone / Design is Kinky
creative director of RSC, a sydney communications firm. runs Design is Kinky conference (sydney, auckland, new york)
http://www.myspace.com/andrewdik
http://www.designiskinky.com
sydney
design
yes
tina 2006 - chat with Richie on sound toys and playful instruments
a chat with Richie, from Melbourne band / crew WD40, who builds sound toys and instruments for outdoor parties and festivals - for both kids and adults. he discusses his thoughts on the importance of play. midway through some people walk past and one starts playing a piano down the other end of the room so there was a nice chat about instruments and the piano Richie has at home.
- kathy's blog
- Login or register to post comments
- art
- artist profile
- artists
- arts
- arts artist
- australia
- creativity
- culture_jamming
- design
- documentation
- experimental
- future tech
- games
- generative
- installation
- instruments
- interaction design
- interface controllers
- interview
- melbourne
- music
- music artist biography
- music artists
- networked spaces
- newcastle
- outdoor party
- project
- software
- sound
- sound art
- sound artist
- technology
- this is not art
- thought
- tina
- tina2006
- underground
- urban space
- video
- video blogging
- videoblog
